I agree, but I think something needs to be clarified:
To tank in Deliverance you need to compensate with CDs. Basically, you want to essentially be in Defiance but without having to... actually be in Defiance. As an example, in A1S 1st and 3rd phase I start with Thrill + Conv + Foresight + Awareness, then when that's done rolling I pop Vengeance, then I'm popping Second Wind for the cleave and Holmganging the tank buster, then rolling Raw Intuition a bit later to mitigate autos until the final cleave.
PLD is a case where you can get away more with SwO tanking sans CDs due to the shield, but compensating with CDs applies to all 3 in a general sense.
So the problem is less "you can tank for a long time out of your tank stance" and more "you can essentially be in your tank stance while in Deliverance, and not need any extra mitigation". This is due to the fact that auto attacks, in this game, are nothing but fluff damage. Fairy heals, Regen/Med2, and the occasional Cure will keep you relatively topped for all that time.
The easiest way to prevent this is make autos hit hard enough to require a tank stance (already the case unless you want to severely burden your healers, though with more gear it will start to become irrelevant again) and have frequent enough tank busters to not allow for you to just pop CDs out of tank stance gg ez. Bahamut's Flatten was actually on the perfect timer for this, so it'd be cool if they could balance more fights like that for tanks. Maybe it's because we're basing all this on the first round of Alex that we're assuming everything will be as smooth sailing in the later stages, but it's still a reasonable worry to have right now.
A3S is also pretty much the perfect playground for stance swapping, no actual tank busters, just a stacking debuff which needs to be swapped for anyway. I know in A4S you can tank the legs in Deliverance, but I'm curious about the boss himself.



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