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  1. #111
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    Please take Dragoon new skills
    -Fang and Claw
    -Wheeling

    either 1 to complete re-work
    there are no point having two identical skills with only difference are positioning
    (0)

  2. #112
    Player
    hallena's Avatar
    Join Date
    Sep 2013
    Posts
    509
    Character
    Fara Venator
    World
    Coeurl
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Misutoraru View Post
    Please take Dragoon new skills
    -Fang and Claw
    -Wheeling

    either 1 to complete re-work
    there are no point having two identical skills with only difference are positioning
    I would assume its there to increase skillcap
    (0)

  3. #113
    Player
    Greedalox's Avatar
    Join Date
    Jul 2015
    Posts
    1,285
    Character
    Blufnix Greedalox
    World
    Diabolos
    Main Class
    Machinist Lv 90
    There is a point, you just don't like the point.
    (2)

  4. #114
    Player
    Butcherboy's Avatar
    Join Date
    Feb 2014
    Posts
    527
    Character
    Commodore Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 60
    When is 3.1 suppose to come out? And I wonder if there will be more QoL changes for jobs that received updates on 3.07.
    (1)

  5. #115
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by hallena View Post
    I would assume its there to increase skillcap
    hum....actually i dont feel much difference
    the skill pop up before the GDC is over
    we got enough time to position ourselves
    and i dont think relying on RNG is a good way for skillcap
    (0)

  6. #116
    Player
    Kaaisen's Avatar
    Join Date
    Apr 2014
    Posts
    55
    Character
    Kai Yunae
    World
    Moogle
    Main Class
    Ninja Lv 70
    NINJA :

    Sneak Attack

    This spell is just useless, just change it.
    Make it like a powerless OGCD attack OR the third combo attack of shadowfank, even if it's still from face and lower potency, still better than a useless 500 potency...
    (1)
    Last edited by Kaaisen; 08-29-2015 at 11:35 PM.

  7. #117
    Player
    Azure_Demon's Avatar
    Join Date
    Sep 2015
    Posts
    1
    Character
    Azure Demon
    World
    Coeurl
    Main Class
    Machinist Lv 60
    Machinist

    Increase Proc chance to 65% on Split and Slug and lower clean shot potency down to 190 for compensation
    Remove Potency on Blank, lowering the cd on reload to 40 secs while increasing the cd of Blank Shot to 40 secs as well
    Gauss rifle to a 10 sec cd would be nice
    Switch Head graze to a stun and supressive to a silence (Silence is basically useless in this game now.)
    Potency on lead shot to 50 so atleast we could slightly compete with the bard's DoT damage
    (0)
    Last edited by Azure_Demon; 09-03-2015 at 12:29 PM.

  8. #118
    Player
    Greedalox's Avatar
    Join Date
    Jul 2015
    Posts
    1,285
    Character
    Blufnix Greedalox
    World
    Diabolos
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Azure_Demon View Post
    Machinist

    Potency on lead shot to 50 so atleast we could slightly compete with the bard's DoT damage
    I think competing with a Bards DoT damage is a non-issue. The two classes ARE allowed to have a difference.
    (2)

  9. #119
    Player
    zlotjko's Avatar
    Join Date
    Dec 2013
    Posts
    49
    Character
    Zli Diabetichar
    World
    Cerberus
    Main Class
    Pugilist Lv 50
    Monks:
    give an offensive raid wise ability that some other job has but with lower potency (as a cross-class, like from nin or drg, since both of them can take mantra)

    add a +5 % magic damage received on the target on some unique monk skill (like true strike/demolish) to be an equivalent of the piercing buff from drg/slashing buff on nin at least until there is a blunt damage type job other then mnk (temporary fix).

    While it will not be enough to put them on the same level with other melee jobs contribution (to the raid), it will make them more acceptable in the raid.

    At this moment, they are like the least wanted melee jobs because of the current raid and job design (harsh dps checks that require synergy of offensive capabilities, and monk doesn't have any, nor has the offensive potential that would allow him to justify the lack of them ) .
    (0)
    Last edited by zlotjko; 09-04-2015 at 08:14 AM.

  10. #120
    Player
    Khary's Avatar
    Join Date
    Aug 2011
    Posts
    35
    Character
    Khary Moon
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Add a debuff icon to the mob when Hypercharge is used on Machinist (Like Foe Requiem).
    (0)

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