I feel you. On my Monk only dragon kick and Forbidden Chakra feel decent. The rest feel so weak. Also in the ninja story at 50 I think really kicks blm in the balls. Those ninjas aoe's were lightning storms and multi bolts hitting the ground. that should have been a blm thing.
Is that so

Hell you think it kicks blm in the balls what about ninja's lack of aoe and how do you think it makes us feel lol. Why can't my Katon apply a burn debuff to what it hits like in the job quest.I feel you. On my Monk only dragon kick and Forbidden Chakra feel decent. The rest feel so weak. Also in the ninja story at 50 I think really kicks blm in the balls. Those ninjas aoe's were lightning storms and multi bolts hitting the ground. that should have been a blm thing.



Funny, a lot of the requested changes/irks are people complaining that other classes can do things their class can't do and they want to be able to do it as well, then go on to complain about job homogenization in other threads.
I was speaking more about animations rather than actual effects in battle. People really underestimate visuals and its effect on enjoy-ability. In the job quests such as ninja the animations for, lets face it, spells are complete superior to the main magic iconic caster of final fantasy. I honestly think that really is unfair. I don't even use BLM, but the only the spell that stands out visually is fire 4. If the animations in this game were more intense as to visually represent a progression of strength and skill, especially as a mage, then I believe people would be having alot more fun. That's all not even considering actual stats or gameplay.
Is that so


I still desperately want MCH Animation Buffs & 10s to recast GB/WM.
We ESPECIALLY need the potency removed from Blank Shot. Way too many encounters we have to sacrifice that potency in our kit or it's a troll move.
I like the function of it, not the damage... we shouldn't be encouraged to use it to up our DPS.
I would love if Blank Shot & Foot Graze were combined into one.
Hot Shot should be made into an Ability so it doesn't consume Ammo.
Lead Shot should have an Ammo Effect... maybe same damage but in a quicker range-of-time so you can squeeze a couple Ammo'd Lead Shots into WF or something huehuehue.



Please take Dragoon new skills
-Fang and Claw
-Wheeling
either 1 to complete re-work
there are no point having two identical skills with only difference are positioning



There is a point, you just don't like the point.
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