Page 1 of 13 1 2 3 11 ... LastLast
Results 1 to 10 of 121
  1. #1
    Player
    PlumpyMcduff's Avatar
    Join Date
    Mar 2015
    Posts
    222
    Character
    Plumpy Mcduff
    World
    Coeurl
    Main Class
    Marauder Lv 50

    3.1 Balance/QoL Request Megathread

    .

    Bard/Machinist

    Please reduce Gauss Barrel/Wanderer's Minuets' recasts to 10 seconds.

    I know popping in & out of those stances should be a conscious decision but 15s is overly long IMO.


    Machinist

    Take the potency off of Blank Shot (the knockback) & reduce the CD of Reload to 45 seconds as compensation.

    This would do wonders. Not only would this mean we wouldn't need to use it to up our DPS (less harassment in Dungeons/PVE = win-win), it'd also mean that Reload lines up with every other Wildfire (much smoother gameplay).

    Also, please enhance a number of MCH's animations/visuals... Gauss Round, Heartbreak, & Wildfire in particular.

    I know the class isn't meant to be incredibly flashy but it's too underwhelming at the moment. A tracer visual to the Rook Autoturret attack would be awesome too & easy to design/implement.

    .
    (6)

  2. #2
    Player
    Geardagas's Avatar
    Join Date
    Jul 2015
    Posts
    119
    Character
    Paito Maito
    World
    Adamantoise
    Main Class
    Bard Lv 60
    BARD

    Increase potency on some attacks.

    I understand we're a support class and that our DPS should be naturally lower, but our support simply isn't strong enough to warrant a DPS gap this significant.

    Eliminate Quick Nook, reduce Wide Volley's TP to what quick nook's is, and give RoD a useful debuff.

    Having two AoEs with the same potency but different TP costs is just dumb. Consolidate them into WV, and give RoD a resistance debuff or something useful.
    (11)
    Last edited by Geardagas; 08-16-2015 at 04:27 AM. Reason: wrong abbreviations lol

  3. #3
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Bard:

    Wardens Paean - Change it , remove it and give something usefull. do something!

    Fix weapon dmg already (yeah FIX) ....

    oh....make proper animation for iron jaws / casting with WM
    (6)
    Last edited by Warlyx; 08-16-2015 at 05:59 AM.

  4. #4
    Player
    AstreaTrinity's Avatar
    Join Date
    Sep 2013
    Posts
    131
    Character
    Astraea Trinity
    World
    Coeurl
    Main Class
    Marauder Lv 90
    Quote Originally Posted by PlumpyMcduff View Post
    Machinist
    - Option to toggle off the actual Gauss Barrel at the end of our guns (making it alot smaller works too)

    - Change the cast animation for skills used when using Gauss Barrel to that of Slug Shot, like a charge shot, waving a gun around like a wand looks silly

    - Glamour that would let us use a 2 handed Rifle?
    - (I realize animation work for all the moves would need to be done and probably makes it out of the question)
    - (Could be replacement for Gauss Barrel? Turns your handcannon into one and Not being able to move to keep the Rifle Steady?)

    - Remove or ease the RNG for procs required for Split, Slug and Clean shot, make ammo have more effect on them combo bonus wise

    Dark Knight

    - Increase the %damage increase of Darkside

    - Make Living Dead like Holmgang just without the tether

    - Dark Mind applies to all damage

    - Reprisal as 3rd move in a combo, no more parry proc - or make it an off GCD move with like a 30 second recast time

    - Dark Dance's Dark Arts effect adds more parry instead of evasion

    - Increase the damage of Delirium when under Dark Arts, or give it another bonus effect please
    (3)
    Last edited by AstreaTrinity; 08-17-2015 at 05:44 AM.

  5. #5
    Player
    hallena's Avatar
    Join Date
    Sep 2013
    Posts
    509
    Character
    Fara Venator
    World
    Coeurl
    Main Class
    Thaumaturge Lv 60
    -Make blizz IV instan cast

    -thundercloud procs now extend enochian by 5 seconds
    (8)

  6. #6
    Player
    ValkyrieL's Avatar
    Join Date
    Feb 2014
    Posts
    375
    Character
    Valkyrie Lenneth
    World
    Ultros
    Main Class
    Marauder Lv 90
    Qol: materia melds
    I can tolerate the long animation but if melds fails, window should not close, it should remain on the melds window /ask to continue melds.
    (6)

  7. #7
    Player
    seorin's Avatar
    Join Date
    Nov 2013
    Posts
    140
    Character
    Kestrel Fairmeadow
    World
    Faerie
    Main Class
    Alchemist Lv 70
    Black Mage

    - Allow Blizzard IV and Fire IV to be cast any time (no enochian or astral/umbral), but have them cast at a reduced potency (i.e. 190) when enochian is not active.

    - Increase the number of full potency targets on Flare to three, with reduced damage starting on the fourth target and beyond.
    (5)

  8. #8
    Player
    Xenon_S's Avatar
    Join Date
    Jul 2015
    Posts
    94
    Character
    Xenon Shinkiro
    World
    Gilgamesh
    Main Class
    Ninja Lv 90
    Dark Knight
    - Enable magical attack parries in Darkside, balance it so each parried magical attack will slightly reduce MP or something.

    - Alter the Dark Arts effect on Dark Passenger and Dark Dance, blind and evasion does not fit well with dark dance's MP regain.

    - ie. Add a DOT effect on Dark Arts/Dark Passenger, increases attack speed for Dark Arts/Dark Dance (well, you are 'dancing')

    - Allow Reprisal to be activated under Dark Arts, it's completely useless in the case of off tanking/Magical attack enemies.

    - TP issue, add a refresh TP effect to Blood Weapon or something.

    - In terms of mitigations, Shadow Wall is basically a vengence without the extra effects, so why the longer CD for a lesser effect?


    Ninja
    - TP issues, allow Mug to steal TP instead of HP
    - Change the new skill names back to romanized japanese, seriously who came up with "Dream within a Dream" for "Mugen Sandan (夢幻三段)"
    - A shukuchi change would be really nice. MNK's shoulder tackle is 30s CD, DRG has Spineshatter Dive and Dragonfire Dive, both are on 60s CD. NINs only have Shukuchi which is 60s CD, although it doesn't require a target, it takes an extra step to actually follow up with an attack. Give it something along the lines of "Grants the effect of Shukuchi, using a weaponskill will move towards the target within 15y range, or target the ground to move quickly to the specified location." Basically giving the option to turn the next weaponskill into a gap closer while still retaining the original effect.
    - Slight DPS boost by reducing the CD on Mugen Sandan and Issou (Dream within a Dream and Duality)
    - Change or replace smokescreen, a 3minute CD quelling strike is useless. If the healer gets aggro on trashpulls we can simply shadeshift to the tank and rip the monsters off the healer. On boss openers BLM/BRD should have quelling strike on anyways.
    - MUDRA LAG! I mean, I understand if theres an input delay, but having the ninjutsus used on client side, only to have the server respond with a bunny, that's too much. It doesn't make sense to have a weapon skill interrupt a mudra, the punishment should only be there to force you to remember your mudra combinations correctly.
    (9)

  9. #9
    Player
    Greywolfamakir's Avatar
    Join Date
    Aug 2013
    Posts
    311
    Character
    Greywolf Amakir
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 80
    Machinist

    -Enhanced Slug Shot proc should pop at the end of the Split Shot cast instead after the Split Shot animation, making easy to react.
    (5)

  10. #10
    Player
    Clarkamite's Avatar
    Join Date
    Dec 2013
    Posts
    217
    Character
    Firelord Azula
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Geardagas View Post
    BARD

    Increase potency on some attacks.

    I understand we're a support class and that our DPS should be naturally lower, but our support simply isn't strong enough to warrant a DPS gap this significant.
    I don't know where it got lost in the ether, but your foe rec alone can add a lot of DPS. It's up to the casters in your group to actually be good and utilize that tool to the max (its not an instant for sure massive DPS boost), but you're severely under appreciating how much DPS you can add with just that one song.
    (4)

Page 1 of 13 1 2 3 11 ... LastLast

Tags for this Thread