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  1. #1
    Player
    PlumpyMcduff's Avatar
    Join Date
    Mar 2015
    Posts
    222
    Character
    Plumpy Mcduff
    World
    Coeurl
    Main Class
    Marauder Lv 50

    PvP 3.1 Balance Request Megathread

    So, PVP needs some fine-tuning & what better time than 3.1!

    Seize - reduce the randomization of B/S/A node spawns.

    Seen games where 2 S Nodes spawned in a single GC's far corner at the very start & ruined the match. This cycle kept repeating & what made it worse was the nodes were virtually stacked on top of one another making it nigh-impossible to strategically grab even just one.

    Seize - weight the randomness of node spawns against a GC that's well ahead.

    Too often a lucky GC will continue on these lucky streaks where nodes keep spawning directly underfoot for them in their corner. This shouldn't happen either.

    BRD/MCH - reduce the recast time of GB/WM from 15s to 5s.

    Toggling in & out of GB/WM should remain a conscious decision. But 15s is too steep a period to stay forced into casting.

    AST/SCH/WHM - add a trait where dispels have a 50% chance to remove a second debuff.

    Purify & single dispels don't quite cut it with the new Tri-Disaster & more unique debuffs/dots than ever before.

    CC - bind/sleep need their durations further cut down. Even with diminishing returns, their first casts & absurdly long... spoils the engagement/fun.
    (4)
    Last edited by PlumpyMcduff; 08-16-2015 at 03:11 AM.