


Well here's the dev response: http://forum.square-enix.com/ffxiv/t...Random-Comment
Do with it what you will
When in doubt, assume sarcasm



I'm no math expert here, but, isn't there an essential difference between a 93% chance of success, and a 93% rate of success?
"Ul'dah can keep their dusty markets, and their streets paved in silver and gold.
Limsa Lominsa keep your pirates, and your ships covered in musty mold.
My loyalty lies with Gridania, with the Moogles and the tree spirits of old." -The Forky Conjurer





There was a dev post on this awhile back, its surely buried in the 29000 threads in general discussion now, but its there.
No actually, that is exactly how it should work, averaged over time. You can calculate how often does X scenario should present itself fairly easily. If it isn't behaving as expected, then your seed has a bias and is not truly random.
Also, RNG seeds can have quirks to them, because again: not truly random. Take for example this number sets: 25 50 75, and 50 50 50 repeat over and over. Both average to 50 and you can say that both are truly random, but one of them is not really functioning as a RNG for our purposes.
Last edited by Kyros; 08-16-2015 at 02:09 AM.
Random by definition means "no pattern". Having the 5x fails in a roll spaced out as a characteristic would be a pattern.No actually, that is exactly how it should work, averaged over time. You can calculate how often does X scenario should present itself fairly easily. If it isn't behaving as expected, then your seed has a bias and is not truly random.
Also, RNG seeds can have quirks to them, because again: not truly random. Take for example this number sets: 25 50 75, and 50 50 50 repeat over and over. Both average to 50 and both and you can say that both are truly random, but one of them is not really functioning as a RNG for our purposes.



I have been crafting and have gotten NQ so many times while having 98% and 99% chance of HQ. It is just very frustrating with the RNG. R quad it just doesn't make sense in the Lore. A master crafter would not fail that much at making HQ when they have been doing it forever and are a "Master" in it.
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