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  1. #1
    Player
    TechnoTechie's Avatar
    Join Date
    Jul 2015
    Posts
    238
    Character
    Techno Techie
    World
    Leviathan
    Main Class
    Blacksmith Lv 60
    Quote Originally Posted by RiceisNice View Post
    Pick your choice of farming/buying 100 chimera manes, 50 crawler cocoons, 80 deepeye tears, 40 bear fats, 20 fleece, or gathering 90 morels and 45 emerald beans.

    Or in the case of birch rods, 60 raw star sapphires, 30 rues, 30 salivas, 50 aurum regis sand and 30 arch skins. I mean at this point, if you're buying materials off the market board you're factoring in the player market now, which is varied server by server.

    Time:Cost:Efficency. My current starred turn in is a pair of LTW maiming pants. That each requires 2 ampi leather, 2 chimera felts, 1 crawler silk and 2 dissolvents. I'd need 10 of these crafts to cap my scrips. Like I mentioned above, that's 100 chimera manes, 60 ampit skins, 80 deepeye tears and 40 bear fats, that's a lot of time spent just gathering the raw materials, especially with the horrendous drop rate (or retainers, but I digress because we're still going through the process of obtaining said items). You also can't quick syn most level 60 crafts reliably unless you've fully decked out all your crafters (meaning HQ'd main and offhands) because you can still fail quick synthesis.

    I mean on my end, I already have 17 felts in my retainer anyway so it's not that big of a deal. But what if I didn't and it's mostly a spur of the moment thing? Unless I were to buy the felts myself, it'd take an hour of straight up farming (or 10 retainer ventures, but that has to be done ahead of time) and maybe get enough manes to make my 20 felts. Now I have to do the same for ampi skins and deepeye tear. And at least on famfrit, these are not dirt cheap, It'd cost me 500k alone to get 100 felts, versus 475k in morels (and everything else for morel salad is dirt cheap). But when you're factoring service prices, it does not make for a good, objective argument because it's varied from server to server. And lastly, buying on the market is not self-sufficient; the definition of that is you're obtaining the raw materials yourself to make it from the ground up.

    The game is balancing the red scrip rewards between the amount of raw materials needed for each craft. Beforehand, those pants I just mentioned (or the birch rod) would have given only 116-23 scrips compared to 10 from morel. Would you argue that then, it'd be a fair distribution of red scrips, or is culinary still too far behind?
    I had all of my crafters to 60 at least 2 weeks before red scrips was even in the game (thank you GC-turn-ins!) in full HQ i150 gear, so yea I'm able to 100% quick synth anything that's currently quick synth'able.
    On the point of being self-sufficient, I had a small storage of mats, and only one battle retainer at 60 when red scrips hit. This meant that I actually had to dip into my gil bank to do the first week; every subsequent week has cost me nothing gil-wise, because I'm spending ventures for those materials or farming them up on my own if my stores hadn't quite replenished from the previous week of farming red scrips.
    After that first week I started stockpiling chimera manes, amphiptere skins, and etcetera, quick-synthing them into the respective crafting materials when the raw materials had reached about a stack. (I suggest other people do this too. why bother trying to gather materials all on one day for a craft that could be useless tomorrow? it's much better to keep a decently sized inventory that you can pull from as needed instead of rushing to farm items before the timer is up)
    That being said, the cost of the materials for CUL still put it AHEAD of other classes
    (0)

  2. #2
    Player
    UknowUknow's Avatar
    Join Date
    Aug 2014
    Posts
    40
    Character
    Iknow Uknow
    World
    Gilgamesh
    Main Class
    Ninja Lv 60
    This thread is funny as hell to read.

    Fact: people who have all lvl 60 crafters/gatherers gets to choose whatever red scrip item to cap per week.
    Fact: people who don't have all lvl 60 crafters/gatherers gets to choose that whatever red scrip item available to cap per week.

    Its doesn't matter how you do it! Just do whatever method to get 450/450 per week.

    That being said, it takes ME 3 hours max to gather every ingredient for Morel Salads and cap for the week.

    Pick your poison.
    (1)
    Last edited by UknowUknow; 08-21-2015 at 04:56 PM.

  3. #3
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Yeah, I find the CUL ones usually pretty cheap in comparison. If only because if you start w/ NQ mats, they aren't bad. Take for example Morel Salad. If that was the item I was doing, I could buy every thing from the MB, and on my server, 45 (to reach the cap) of those cost ~450k. Now, my LTW item is Serpentskin vest. That costs ~800k for 15 of those to also cap. So, I tradeoff 350k for the the ability to do 30 less synths. Seems reasonable.
    (0)

  4. #4
    Player
    Shadowsun's Avatar
    Join Date
    Aug 2013
    Location
    Girdania
    Posts
    179
    Character
    Iselia Shadowsun
    World
    Excalibur
    Main Class
    Fisher Lv 50
    All I had to make was 9 Aurum Regis Planisphere, starred turn in gave 44 to 52.
    Pretty effin easy. Retainers bring back aurum regis sand and mormorion, hardsilver ingots are no problem and the enchanted aurum regis ink? Had 25 from Dragonskin maps.

    Pretty simple and inexpensive.
    (0)

  5. #5
    Player LongsunZhao's Avatar
    Join Date
    Jul 2015
    Posts
    124
    Character
    Longsun Zhao
    World
    Moogle
    Main Class
    Thaumaturge Lv 60
    Well they wont change it so looks like I'm leaving don't it. 3 days left of FFXIV. Good riddance, HW is pathetic and its ruined whatever game I had
    (1)

  6. #6
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by LongsunZhao View Post
    Well they wont change it so looks like I'm leaving don't it. 3 days left of FFXIV. Good riddance, HW is pathetic and its ruined whatever game I had
    Don't let the door hit you on the way out.
    (0)

  7. #7
    Player
    PirateCat's Avatar
    Join Date
    Jul 2015
    Posts
    236
    Character
    Leopold Sidney
    World
    Coeurl
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by LongsunZhao View Post
    Well they wont change it so looks like I'm leaving don't it.
    Isn't this like the ninth time you've left the game this month?
    (1)

  8. #8
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    Culinarian turn ins are the easiest to make out of every other craft. The other crafters have to buy their Master recipe 3 books to even see the turn in recipe >.>.
    (0)

  9. #9
    Player
    Yurihyuga's Avatar
    Join Date
    Nov 2013
    Posts
    162
    Character
    Valous Voakes
    World
    Odin
    Main Class
    Paladin Lv 90
    personally I just laughed, I am actually levelling CUL next because while yes it is more time consuming to farm red scrips it pays off when it can cost virtually nothing as it is self sufficient with gathering. You complain about the others having "12" items to craft you need to use multiple crafts sometimes to just make one item as it takes items from multiple crafts so I could complain for example now I have weaver, carpenter and leather at 60 and guess what I can't make aurum regis nugget since I don't have a high enough gsm.

    Crafts have always needed you to level multiples, CUL usually is the only exception as it doesn't require items from other crafts however they usually always get hit with having to do more to get the same, was the same with the mastery books making the relish required more work as it had a lot more items needed and needed HQ tomatoes behind a 1hr gathering wall. Wasn't so bad as I used to use the failed HQ ones to make cp food. To be honest if you only want to play CUL you can but you have to take the good with the bad, CUL is CHEAPER but REQUIRES MORE WORK.
    (0)
    Last edited by Yurihyuga; 09-19-2015 at 02:45 PM.

  10. #10
    Player
    Syanis's Avatar
    Join Date
    Sep 2013
    Posts
    40
    Character
    Syanis Gorgantius
    World
    Sargatanas
    Main Class
    Black Mage Lv 60
    Culn don't require anything from any other craft prof unlike virtually everyone else. Your subcombines needed are a fraction of what other crafts need. Taking a bit of a guesstimate off of memory as to lazy to check but your average crafting item for your 30-40 red scripts a week takes from 6-10 subcombines with the rare one being maybe 5. Culn generally takes 1 maybe 2 at most subcombines. Another prof needs overall maybe 25 mats to make one item while culn about 10 mats.

    So how isn't this fair? The actual work involved is about 1/3-1/4th or less for a culn item and as a result get 1/3-1/4 of the red scripts. Now you say you can't go selling your wares like other crafts maybe but food is always needing more while a crafted weapon or armor won't keep needing more.
    (0)

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