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  1. #51
    Player
    Astral145's Avatar
    Join Date
    Mar 2015
    Posts
    375
    Character
    Astral Flame
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    I can't speak for everyone else but I do feel FFXIV is no longer fun. 3.0 is nothing more than a 2.0 re-skin with flying mounts. First time getting to level 60 was enjoyable for the most part with doing all the side quests and MSQs along the way so you get to enjoy the open world content. But after that leveling up a 2nd class is extremely boring. All you have is leve quests, fates and dungeons. Dungeons by far give the best exp but que times are absolutely terrible. You can do fates or leves in-between que's but they are mind numbing and a pain do solo (3.0 fates).

    So that leads me to end game. Back in 2.xx when I got bored with the normal hack and slash grind I would hop on my crafts and gathering to make things for my tiny house or help gear up some folks in the FC. But 3.0 crafting/gathering is no longer for casuals. The sheer amount of mats you need would cost you an arm and a leg off MB or you would have to level up each craft and gathering class at the same time to gain any benefits. It 2.xx it wasn't to bad as far as mats needed but 3.0 is insane. I remember a few months before HW was launched that Yoshi said they are working on a way to allow you to not need all crafts leveled up to be an effective crafter. Well from what I've seen that is not the case and you can see that in the crafting lists.

    I understand that mmo's like ffxiv needs to make money to keep things going but this is ridiculous. I picked up game for $20 off PSN for the ps4 and found it to be very refreshing. SAO is a vita port and if anyone has ever heard of SAO (Sword Art Online) then you know its an anime that is based on a MMO. Anyway this vita port game is amazing. The solo content plays just like a mmo there is a lot of grinding but it goes about it in a different way. You don't feel like you are grinding at all but you are grinding your tail off for multiple things such as special stats, special type of gear, special types of skills and so on. You grind to level up but your Level has nothing to do with your weapon skills or gear. To gain weapon skill points you need attack mobs. To gain special types of skills you have to do very specific things in missions to get them and its the same for the special type of gear that work with your burst gauge. You also have to work on weapon skill trees to unlock new weapon classes... Btw there is a online part of the game as well.

    Conclusion if a game such as SAO that was originally for the Vita can do many things better than FFXIV then there is no excuse to give us the run around. FFXIV is not only boring but its a complete rip-off. The only thing going for FFXIV is the graphics. The battle system is bland, the open world content for end game in horrible (more like nonexistent), and crafting/gathering is mind numbing boring now. The worst part is the lack of end game content which shows that SE could really care less. I will be dropping sub at the end of the month which is pretty sad because HW is still pretty new. I will keep an eye out on 3.1 but I have a feeling its not going to be eye popping awesome content and I'm sure the 3.0 relic is going to be mind numbing boring grind with no reason to get it except for glamour.
    (7)
    Last edited by Astral145; 08-14-2015 at 09:29 PM.

    Were numbers invented or discovered? How many Moogles does it take to make Kuponut rum? Answer: zero... They will give you a quest to make it.

  2. #52
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    For those that keep bringing up the "2 endgame dungeons" bit, 2.0 was the same. Compare 2.0 to 2.5; CLEARLY more is on the way. If they gave it all to you now, you'd blaze through it all, then complain of nothing to do anyways. This is where patience is due.

    Long term goals - while guided by game content - are and should be player-created. The game will neither force nor hold your hand towards what you want to get out of it. It simply provides options. The only major goal of ARR I had was to clear Coil (given that I went from complete newbie to hardcore raider who loved it). Along the way, I taught others various content, challenged myself to finish leveling other jobs and even learn to be proficient at them, finally begin gathering in 2.4, and gain a level of technical expertise in raids on any given role. I'm proud to say I did all that, but nowhere did the game ever direct me to do so. If you're waiting for the game to tell you or give you something to do, you're doing it wrong.

    As for weapon/gear grinds, the incentive>effort>reward formula is simply part of the MMO genre itself, but finding the balance point per player is near impossible. I personally didn't enjoy the long, tedious-but-actually easy relic grind one bit, and opted out very early, but I also didn't care for something as quickly rewarding as say, Hunts were. I'm sure there were many players that absolutely loved both or liked one and hated the other. Fact remains that finding a good balance between adequate incentive/effort for rewards is always going to be a hit or miss, and that's per player at that. You may yearn for lengthy grinds of yesteryear, but current gaming trends and the demands of many gamer's lives/play time would demand otherwise. You're not wrong to feel that way, but you also can't hold the game or the devs at fault for considering the needs of the many over the few.
    (6)

  3. #53
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Astral145 View Post
    Dungeons by far give the best exp but que times are absolutely terrible. You can do fates or leves in-between que's but they are mind numbing and a pain do solo (3.0 fates).
    Hunts now also give XP, and rather generously (as much as I still don't enjoy them.)
    Queue times are actually better now than they were, as there are more people still actively leveling tanks and healers too
    Guildhests, and side quests if you managed them well throughout your initial MSQ run
    FATES aren't meant to be soloed, and I'd think there's always a FATE party in the PF If not, you can always make one.

    And with this only being 3.0, more is definitely on the way.
    (1)

  4. #54
    Player
    Seryl199's Avatar
    Join Date
    Sep 2013
    Posts
    549
    Character
    Delferia Seule
    World
    Siren
    Main Class
    Astrologian Lv 60
    My favorite goal to achieve is a new glamour, but I don't care for any of the new healer robes that have been added. My glamour is seven months old now, so by the time I find a new one, I guess it really will be a long term goal achieved.
    (0)

  5. #55
    Player
    ckc22's Avatar
    Join Date
    May 2015
    Posts
    490
    Character
    Tetsu Taru
    World
    Gilgamesh
    Main Class
    Scholar Lv 70
    FFXI did a lot of things well (and also had some major issues) but for some reason SE wants to willfully ignore anything they did correctly there and instead looks to WoW for what they should do with XIV and the community eats it up and has a seizure if you mention that XI did something better.

    The way they incentivize content in general is very poor and mostly due to their obsession with time-gating and glamours.
    (5)

  6. #56
    Player
    BloodPact's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    414
    Character
    Atemi'a Arecis
    World
    Leviathan
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Kazama View Post
    Wow... just wow. You illustrated what is absolute garbage about gaming in 2015. Do it all for ALL THE TITLES! ALL THE MOUNTS! ALL THE GLAMOURS! MUST GET THEM ALL! Because they do......... absolutely nothing. Seriously, oldschool MMO players don't care at all about titles and cosmetics. That is for the "Casuals" that have grown up with those as their rewards.
    Yes, because spending over a year in a game to get an item was quality gaming. Tell that to any rational person and they least you'll get in a big laugh in your face.

    You're probably one of the people that think standing still / going AFK for 30 minutes then running around spamming tab (or botting) to target a mob for 30 seconds only for it not to pop and end up wasting hours of your day only to get outclaimed, having to wait an entire week to enter an instance that lasted for forever doing the same thing for the entirety of it in hopes that a single digit drop rate triggered AND it was the item you needed happened, etc. was quality content.
    (5)

  7. #57
    Player
    SkizzleofRagnarok's Avatar
    Join Date
    Oct 2013
    Posts
    205
    Character
    Skizzle Abernath
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    I'm surprised the white knights of this thread have not attacked you yet like they do me whenever I post similiar topics.
    No one wants a new FFXI we want elements from FFXI try and combine vertical and horizontal progressions so the game can cater to both sides and not just casuals only.
    Just use stuff from FFXI wich made it so good and enjoyable and learn from it. No need to take everything from WoW. The community just gets lazier because people know stuff gets nerfed eventually and everyone can have everything for half your effort but not at the start as you pretty much.


    Strejdatom: check this out and you can see how the mentality of the new gamers are thats my exact topic about the relic beeing unnerfed and having something worth while and enjoyable and make you feel you earned your relic.
    http://forum.square-enix.com/ffxiv/t...his-help-me%21

    Astral: What are you expecting from a 2.0 Reskin that I've stated and many others. If its not broke don't fix it and as long people are not complaining and dropping subs a change wont happen we will get spoonfed this.
    (2)

  8. #58
    Player
    Assirra's Avatar
    Join Date
    Feb 2014
    Posts
    775
    Character
    M'irau Rhya
    World
    Odin
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by CGMidlander View Post
    I'm not sure if you're aware but XI is going to go into maintenance mode in the near future (i.e. No more major updates)
    http://forum.square-enix.com/ffxi/th...656#post546656
    I'm not saying that their ideas should necessarily be brought into FFXIV, since it's not the same game, but it's only natural that many XI fans are starting to branch out and looking at alternatives.
    Except there are no ideas thrown around here.
    Look at this very thread and do you see ANYTHING but "FFXI good, FFXIV bad"?

    I am all for new stuff and alternatives but none of these threads are constructive in any way.
    (2)
    Last edited by Assirra; 08-14-2015 at 10:10 PM.

  9. #59
    Player
    Bishop81's Avatar
    Join Date
    Nov 2014
    Posts
    806
    Character
    Eldon Pierce
    World
    Behemoth
    Main Class
    Summoner Lv 60
    Quote Originally Posted by BloodPact View Post
    Yes, because spending over a year in a game to get an item was quality gaming. Tell that to any rational person and they least you'll get in a big laugh in your face.
    What's wrong with that? Must everything be instant gratification now?

    As long as you had fun getting it. What's the problem?
    (5)

  10. #60
    Player
    SkizzleofRagnarok's Avatar
    Join Date
    Oct 2013
    Posts
    205
    Character
    Skizzle Abernath
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    Bishop81: Sadly thats the WoW gaming mentality we have to deal with. Everyone wants stuff super instant and prefer all these handouts because they pay for a subscription and they should have the same things as you for half the work.
    (3)

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