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Thread: No 1v1

  1. #11
    Player
    Monoman's Avatar
    Join Date
    May 2015
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    45
    Character
    Kurauna Ten
    World
    Brynhildr
    Main Class
    Monk Lv 60
    How would it work? A warrior can mess up most melee dps and healers would need CS, but healers are impossible to kill alone and then there are a couple other small issues. I'm not against it being added to the game because fun is subjective but won't it be sloppily implemented (more sloppy than current pvp... achievement unlocked)? Do people actually want that?
    (0)

  2. #12
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    901
    Character
    Atreus Auditore
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Monoman View Post
    How would it work? A warrior can mess up most melee dps and healers would need CS, but healers are impossible to kill alone and then there are a couple other small issues. I'm not against it being added to the game because fun is subjective but won't it be sloppily implemented (more sloppy than current pvp... achievement unlocked)? Do people actually want that?
    No rewards, no achievements, no requirements. Just pure, untainted fun. Could be as easy as walking up to someone as you would for Triple Triad, and it could even be restricted to certain areas if it bothers peoples' immersion that badly. Majority of people who want this don't care for the balance of it. I know I don't.
    (6)

  3. #13
    Player
    Monoman's Avatar
    Join Date
    May 2015
    Posts
    45
    Character
    Kurauna Ten
    World
    Brynhildr
    Main Class
    Monk Lv 60
    Quote Originally Posted by Atreus View Post
    No rewards, no achievements, no requirements. Just pure, untainted fun. Could be as easy as walking up to someone as you would for Triple Triad, and it could even be restricted to certain areas if it bothers peoples' immersion that badly. Majority of people who want this don't care for the balance of it. I know I don't.
    Well this game could probably develop a SSB4 level of balance where there is a tier for viable and interesting fights or something. Could actually almost include everything but healers and blm's I suspect. Melee dps could get some interesting fights with each other, paladin, dk, and summoner, and occasionally warrior (though they mess up melee dps).

    I wouldn't touch that with a stick but to each their own.
    (0)

  4. #14
    Player Beckett's Avatar
    Join Date
    Feb 2014
    Posts
    1,289
    Character
    Beckard Arseneau
    World
    Midgardsormr
    Main Class
    Paladin Lv 92
    Quote Originally Posted by Atreus View Post
    No rewards, no achievements, no requirements. Just pure, untainted fun. Could be as easy as walking up to someone as you would for Triple Triad, and it could even be restricted to certain areas if it bothers peoples' immersion that badly. Majority of people who want this don't care for the balance of it. I know I don't.
    I'd be totally down with a system like that, provided you could only initiate it in certain areas, like with triple triad. Nothing kills a game more for me than getting duel request spammed.

    I guess another option would be a toggle for whether or not you can even be asked if you want to duel. Not /busy!
    (0)

  5. #15
    Player
    JubjubTubs's Avatar
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    Aug 2014
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    63
    Character
    Jubjub Tubs
    World
    Famfrit
    Main Class
    Lancer Lv 60
    There is zero reason not to have a 1v1 duel option in the open world. None. No kidding things won't be balanced. The player base understands this and we can police ourselves.

    SE dev/GM, legit question most of us want an answer to... do you think we aren't capable of policing ourselves in terms of 1v1 balancing?

    Would give us something to do while waiting for terrible Frontline ques (ruined by GC restrictions, another terrible idea by SE)... and a way to practice. Also would make pvp gear materia slots viable (God forbid they actual have a purpose...).

    FYI - simply have 'auto-reject duel invites' option to click for you complainers of dueling.
    (2)

  6. #16
    Player
    morerancor's Avatar
    Join Date
    Jan 2015
    Posts
    161
    Character
    Blitz Fury
    World
    Coeurl
    Main Class
    Alchemist Lv 60
    As fun as dueling would be the real benefit would be to new people trying to learn pvp. Seize 72 offers very little actual pvp experience. It sucks this isn't happening... The translation at the end may not be the best but what do you think he meant? Some ones going to bring up go to den but I have tried countless times to get wolves den party's and no one wants to go...
    (0)

  7. #17
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    We're not getting duels because Scholar verses Astrologian isn't balance and wouldn't be fun? Sorry, but when did "fun" become something with a clearly defined rule set, instead of something purely subjective? I'd enjoy the crap out of doing unbalanced match-ups to test myself against a handicap...

    This isn't a reason for no duels. It's a reason against instanced duels we queue up for and perhaps duels with real rewards, which isn't really something anyone has been asking for, not what I've been asking for at least (and I've been fairly vocal on this topic...). We want duel requests in the open world, albeit with some limitations to prevent harassment. Want to know what happens if you get a duel request in that scenario? If you don't think the match up will be fun, you can decline! Shocking concept, I know... I literally just want 1v1 duels in various open world areas to pass the time between queues. That's it. I literally just want to 1v1 for fun when I'm bored, and now you're trying to tell me it wouldn't be fun? F*ck that. If you gave a shit about balance Frontlines wouldn't exist, can it with the pathetic excuses already...

    I'm going to dig up the Triple Triad analogy again, because it so perfectly highlights how dumb this whole thing is... Scholar verses Astrologian isn't balanced? Who cares, a player brand new to the Gold Saucer can challenge, and be challenged by, a veteran at Triple Triad. Should we remove Triple Triad duels from the game then? I mean, a player with a 1 star deck going up against a player with a 3 star deck isn't balanced in the slightest, so obviously Triple Triad duels can't be fun, so they should exist. I can't even tell what deck someone has until I'm already facing them, I can at least tell what Job someone is on instantly...

    I mean really, I'd have taken "We don't want people to be harassed for duel requests" as a better response in all honesty, even though we've come up with plenty of solutions to that in various other threads... "You want 1v1s for fun? But it wouldn't be fun!", what tripe... Nevermind the benefits of having instant access to PvP (if I queue for PvP, I want to PvP, but currently I have to wait on that queue), nevermind the potential for practicing PvP in an environment where you're not going to negatively impact your team, nevermind putting PvP out there to make your average player more aware of it and more likely to get interested in it in a way that doesn't result in mindless ganking and harassment, nevermind any of that, it wouldn't be fun so we can't have it... Jesus Christ, that Wolves' Den revival better be f*cking amazing... Can I get tomestones removed, or at least greatly adjusted, because I certainly don't find grinding them fun in the slightest? Great that PvP lets me ignore that tomestone grind completely, I guess... I'd still rather have something closer to BCNM/ENMs/etc. though, that would be perfect...
    (1)
    Last edited by Nalien; 08-15-2015 at 04:08 AM.

  8. #18
    Player
    PlumpyMcduff's Avatar
    Join Date
    Mar 2015
    Posts
    222
    Character
    Plumpy Mcduff
    World
    Coeurl
    Main Class
    Marauder Lv 50
    We could give af about balance, we just want it as an option for fun.

    It's not meant to be a serious mode or another. Dueling is for entertainment purposes.

    It's never been nor should it be treated as a hardcore feature.
    (0)
    Last edited by PlumpyMcduff; 08-15-2015 at 04:49 AM.

  9. #19
    Player
    JubjubTubs's Avatar
    Join Date
    Aug 2014
    Posts
    63
    Character
    Jubjub Tubs
    World
    Famfrit
    Main Class
    Lancer Lv 60
    Quote Originally Posted by morerancor View Post
    In a recent interview for the upcoming 3.1 update. Yoshida was adamant that there will never be 1vs1 play because balancing classes would screw up pve.
    The interviewer should have had a follow up question... "If balance is the conern, why did you guys 'develop' and then release Frontlines: Slaughter format?"

    Or ask why SMN has been a bit OP in dens, secure, slaughter, and seize... and this whole time, not a single thing has been done to the class to put it line. (FYI - Jubs has about 400 Secure matches using SMN... Jubs isn't anti-SMN.)

    Not wanting to do something citing something they have no problem ignoring as is. Spits on the face of people with a clue, acting like we couldn't understand. Jubs says it is SE that doesn't understand how to develop PvP content!
    (0)

  10. #20
    Player kpxmanifesto's Avatar
    Join Date
    Sep 2014
    Posts
    1,037
    Character
    Last Starfighter
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    NY: "Because the job balances are not based on 1 v 1. Let’s say that a scholar won’t be able to beat astrologian, that’s impossible. It will not be fun, that is why we will not do it. If we would do it and start balancing on the jobs, it would affect PvE."

    I'm starting to think that Yoshida is not very experienced or familiar with pvp in MMOs. It's already uncommon for healers to duel each other. In WoW, if 2 healers dueled each other it was just for the hell of it and wasn't a real competition by any means.

    Plus, his own game already balances jobs in pvp (for example: swift cast damage halved in pvp) separately from pve. Is he unaware of that too?
    (2)

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