
Yea I know. I usually just let her do what she like since I'm only running Vault (still level 58) but when I see a pull about to end I'll put her on Oney to prevent wasting Fey Wind.
The Vault is easy.


I hate the Vault so much. Sometimes it's easy and sometimes it's the hardest dungeon you've ever run.
2nd Boss especially with his BS "I spawn Aetherial Tears everywhere and then push you into them, causing Vulnerability stacks every second!"
Screw you. Screw you for spawning tears under the tank. Screw you for pushing me into two tears at once so I get two shot. Screw you for having the tiniest friggin arena to dodge those tears in. Screw you. SCREW YOU.
Final boss is a crapshoot depending on whether the DPS know how to dodge all the damage, since if you play correctly the tank is the only one taking enough damage to warrant healing outside of the arena-wide AoEs. If they dodge, it's easy. If they don't, GG wipes ahead.
Peach Parfait/Khulan Angura on Gilgamesh
In other words, if your group is good, you win, and if your group sucks, you lose. Exactly the way every thing in every mmo should be.
If your tank is standing under a tear when it appears, your tank messed up. If you get knocked back into a tear, either you messed up or your whole group messed up for not stacking tears.
If your group isn't good enough to dodge mechanics on the final boss, your group loses. I don't see what is so bad about this. Do people just want a free ride through the game? There's a game called wow that will suit your needs.


I ran the vault A LOT because I wanted the whole healing set and it got easier the more I did it. However. There was one run that felt so easy I thought I was dreaming, basically on the final boss every one dodged perfectly and the boss went down in record time. This echoes what others have said about having a team for the vault making all the difference.
I find the final boss the TACRF to be much the same, bad team = nightmare for Astrologian.



Definitely have to nod to the mention of learning to use Selene even on Obey, not only for manual embrace spam but also using Fey Wind at key points of a fight rather than just blowing it on CD when there is lots of movement to even take advantage of, not a burn phase, etc. You can be a good SCH and use her on sic, but you can even be better by controlling where the healing needs to go, and when the buff will be utilized the most.
It's the same difficulty jump from Cutters Cry to Stone Vigil pretty much. People just can't fool around. Everything starts to hurt more, and as I mentioned everyone not being i130+ already is felt.

USE EOS then place it middle of the last boss (then save big spam emergecy heals AFTER the fire orb phase then easy mode from then)
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