Quote Originally Posted by StrejdaTom View Post
snip

Fair point. I still view it as artificial difficulty because upping the numbers is a way of making something more difficult without changing the fight too much. Someone above me listed the ways the fight is different to normal mode but once you've done the normal mode fight, those changes are minuscule & easy to get used to since core mechanics are the same. Btw I'm a healer, but I can say that my group isnt good enough to pass those checks - yet we were able to progress past coils at a steady pace - because the extent of the dps checks was lower and they were more mechanic based. My complaint isnt that dps checks exist, its that they've been made harder while mechanics (especially A1S) have been reduced.