A1S has a heavy you need to deal with (don't drag adds into resin)I'm pretty disappointed that for an expansion that was supposed to "try different things" we were given coil 2.0
I want to see some end game content that isn't a DPS check and team jump rope. Give us a reason to use lesser used skill like "bind" and "heavy" or even "sleep"
As far as Alex savage is concerned, well I'm thinking of sitting this one out, maybe 4.0 will actually "try different things"
A2S' gobwalker is essentially a utility tool
Heavy and stun is useful on the adds in A3S
I can't speak for A4S since I'm not there yet, but yeah.


I'm just really disappointed that for almost 2 years 8 man raids were races basically a race against a clock. Your team has to output abc DPS in xyz time otherwise it's a wipe. If one of your party members die there is a high chance you might not meet that DPS check, or maybe someone doesn't have the "optimal" rotation it prevents the group from advancing.
I'm not asking for easier end game challenges, I'm just wanting something different than that DPS race. I want to see some crowd control mechanics (A2 has a little bit of that is gobwalker stun), maybe some tank kiting, bind/heavy usage to avoid damage ect ect.
I want a reason to save "silence" or "stun" to counter a devastating skill. When was the last time a PLD was able to pacify a boss mob? I don't think I've ever seen a BLM cast sleep since low level hauke manor back during launch. Does a Mnk have any reason to not be in fists of fire 100% of the time? Do DRG even have "feint" on their hotbar?
We have all these neat utility skills which seem to be useless in PvE, I would love to see them be strategically useful instead of blowing them when they come off cooldown just to increase DPS.
I think it's too late for 3.0 to change it's design but hopefully 4.0 will prove different.
Last edited by ChiefCurrahee; 08-13-2015 at 08:16 PM.

So basically you want a fight that lets you get away with sub par dps?I'm just really disappointed that for almost 2 years 8 man raids were races basically a race against a clock. Your team has to output abc DPS in xyz time otherwise it's a wipe. If one of your party members die there is a high chance you might not meet that DPS check, or maybe someone doesn't have the "optimal" rotation it prevents the group from advancing.

I think what we want is a fight that doesn't have as high a dps check but has more mechanics that are more difficult to execute.
Meanwhile I don't know what the hate against "artificial difficulty" is - seen it used & described in another thread and it seemed like a fitting description. The reason it's 'artificial' is because it's not a natural evolution of the normal mode - the mechanics don't become much harder and most of the difficulty comes instead from high numbers, which imo is a poor & 'artificial' way of adding difficulty.


The legs in savage A4 have to be stunned at certain times or it's a wipe. Is that what you were looking for?I want a reason to save "silence" or "stun" to counter a devastating skill. When was the last time a PLD was able to pacify a boss mob? I don't think I've ever seen a BLM cast sleep since low level hauke manor back during launch. Does a Mnk have any reason to not be in fists of fire 100% of the time? Do DRG even have "feint" on their hotbar?
Why would you sleep a boss or adds for that matter? You'd just end up ignoring them until the DR kicked in to the point where it was worthless.
Wow, so interesting...
MNK's Fists are useless, aside from Fire. That's why. Feint is just a poorly thought out ability that has no use aside from PvP because slow is terrible on NPCs. Being able to pacify a boss would not only be overpowered as hell, but would seal PLD as the go to tank for that raid, that's some nice balancing right there.
These "Mechanics" you are talking about are nothing other than ways to extend a fight that can be ignored already. Why Bind/sleep/heavy something when I can just cooldown through it? Why would I kite something? That's kind of counterproductive to the tank class in general, and against the mechanics of the game now that the most mobile classes are rooted in order to be effective (BRD and MCH). Why should I take the lazy way out when I can just power through it and just end the fight rather than dick around with these cheesy mechanics we're attempting to impose on players because they want something "different".
Being able to master a rotation in order to beat a tight timer is the epitome of mastering one's class, especially being able to do it while mastering the mechanics of a fight (IE, AS3 and 4). Being able to run around in circles and press one button when an add spawns does nothing but say you can pay attention to the shiny things, and quite frankly, PUGs fail enough at that as it is.
One of my favorite video game OST to this day is VtM: Bloodlines.And we did. We got Ravana's theme (which people apparently hated for some reason. I love it), Singularity Reactors theme and the new final boss theme for most dungeons. If everything were orchestral, the game would sound pretty bland. To go further back, there's Shiva's phase 1 theme, Ramuh's song, etc.
It's kinda like Bayonetta. You have your amazing orchestral music in places, but there's also the jumpy and motivating pop/club-music. It gives the game extra spice.
Mmmm Crüxshadows and Lacuna Coil...
I could go on a whole spill about how bad Alexander is in general but I'm biased because FF9 is how I wanted Alexander to be done.
[I honestly don't like Alexander the raid itself anyway. While it's neat to have a summon be a raid...read above lol.]
Offtopicy: But I wish summons wasn't 'bad' in this game. The only one who isn't is Ramuh and I think we faught him because we were being tested, and Shiva too...
Shiva ended up being my favourite because she actually saved our lives in HW and ended up being an actual person. Not to mention that cool fight with her and Ravana she tried to help us there too!
^ I wanna see more of that.
I'm just tired of fightning Primal's because every dude and their moms wants to use them for some sort of ritual crap. xD
I know it's how the game works but just my little 2 cents.
Inb4 I'm flamed to death.
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