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  1. #1
    Player
    Samano's Avatar
    Join Date
    Oct 2013
    Posts
    32
    Character
    Heart Underblade
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50

    My suggestion for PLD changes.

    First off let me open by saying, I know a change like this is highly unlikely for SE to implement, not mid expansion anyway, but here's my suggestion. Humor me a little.

    This proposed change will accomplish few things. It will give Paladin more of an active mitigation role and will make Paladin more spell-centric by giving them more spells to work with.

    1. Give PLD stacking buffs from their combo, similar to WAR. Let's call it Justice. Casting spell uses up all Justice stacks.
    • When Paladin does any of their 123 combo, it gives them 1 Justice stacks.
    • Justice: Decreases next spell cast time by 5% and Decreases next spell MP cost by 5% per stacks.
    • When Justice reaches 5 stacks: Next spell cast is instant and the MP cost reduced by 50%.
    • Paladin can use this with the already existing spell like Clemency and Stoneskin.
    • Flash does not benefit from this, nor does it uses Justice stacks.
    cont. (1000 characters limitation/post) >_<
    (0)

  2. #2
    Player
    Samano's Avatar
    Join Date
    Oct 2013
    Posts
    32
    Character
    Heart Underblade
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    2. PLD gets more spell to go with the Justice system. Here are some:
    --All the following spells have 3 seconds cast and 20~% MP cost--

    • Smite: Deals holy damage with a potency of 300 to a target and enemies around it. Removes Justice.
    • Aquaveil: Creates a barrier that nullifies magic damage totalling up to 20% of maximum HP. 50% of any damage nullified will be converted to healing the Paladin.
    • Exorcism: Deals holy damage with a potency of 100. Additional effect: Holy damage over time. Pontecy 40. Duration 30s.
    • Holy Sanctuary: Creates a designated area in which party members will have damage taken reduced by 10%. Additional effect: Deals damage to enemies who enter the sanctuary. Potency: 30. Duration: 15s.
    This is just a rough idea of the concept. The specific numbers can and should be adjusted for balance.
    (0)

  3. #3
    Player
    Comrade_uri's Avatar
    Join Date
    Feb 2015
    Location
    Limsa
    Posts
    86
    Character
    Maximilien Dufort
    World
    Omega
    Main Class
    Warrior Lv 100
    So you want PLD to play like WAR?

    Hey why not let's make all the classes the same! Hell let's give WAR a heal it can cast on others or make DRK able to cast a form of shield on the party when he gets a heal!

    Change is good but this idea is just a copy paste with a PLD twist. It's not original. The differences between the tanks is what makes them special and unique. As I have heard before its the raid design that hurt PLD not it's skills. Stand your ground and grit your teeth through this phase, the next raid that SE brings out might benifit PLD more then WAR, who knows
    (1)

  4. #4
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Clemency now works like Lay on Hands in other games. X% of paladin's max hp healed, longish CD. Some games have smaller amounts but shorter CDs. Most let you cast on others. Can crit.

    Reprisal, as in FFXI. Increased block rate with damage reflect, akin to thorns. Could even make it a passive, reflected damage scaling with VIT or STR(prefer VIT, giving a reason to use fending acc).

    Riposte. Heavy hit after successful party or block, or just party. Idk.

    Random ideas.
    (0)

  5. #5
    Player
    konpachizaraki's Avatar
    Join Date
    May 2015
    Posts
    173
    Character
    Grandfall Fraxinus
    World
    Tonberry
    Main Class
    Warrior Lv 70
    yeah give PLD stacking debuff ability just like WAR
    in that case why don't SE also give hallowed ground ability to WAR
    because eye for an eye right?? smh
    dude if you want PLD to play like warrior why don't you just play warrior
    (2)