The best example of Artificial Difficulty I can think of is Hero Mode in Vindictus. lol
The bosses are just sped up, hit extremely hard, and are incredibly durable without a highly enhanced weapon to hit them with.
The best example of Artificial Difficulty I can think of is Hero Mode in Vindictus. lol
The bosses are just sped up, hit extremely hard, and are incredibly durable without a highly enhanced weapon to hit them with.
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