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  1. #1
    Player
    Kuwaitum's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    205
    Character
    Ivory Spirit
    World
    Faerie
    Main Class
    Marauder Lv 100

    Looting Crystal Tower(s) and Binding Coil(s) of Bahamut

    My base example will be on Crystal Tower raid(s), but the same idea can be applied to the Binding Coil(s) of Bahamut.

    In general we have 6 Types of armour sets (Tanks/Healers/Ranged-DPS/Hand-DPS/Magic-DPS/Dragoon-DPS) by 6 pieces each, total 36 items. If we assume all chests can drop any loot regardless of boss, there is almost 3% chance of any piece of armour to drop. That 3% is shared between tanks/healers/DPS depend on the dropped piece.

    Worst is 3% for 5 DPS, that’s 0.6% chance of getting the item. Four chests yields 0.6 x 4 = 2.4% if that DPS is a favorite of God of Randomness and Luck. That means a person is required to run about 50-60 times more or less to complete a set!

    Since the Crystal Tower (CT) raids: Labyrinth of Ancient (LoA), Syrcus Tower (ST), World of Darkness (WoD), are being:
    1. deserted due the fact that the gears are outdated (i80, i100, i120),
    2. in addition of the progression introduced in Heavensward, and
    3. People growing bored to run them anymore (especially with that random drop).

    Thus I suggest that the looting system in CT raids should be demolished and exchanged with Daily Tokens* (Labyrinth Tokens, Syrcus Tokes, Darkness Tokens), where killing each boss grants every player in the raid by one token. These tokens can be exchanged in MorDhona by NPC: Aelina (probably) for the armour drops. In my opinion 6 Tokens is a good price for each piece, 3 tokens for the belt (less wanted).

    *Note: Daily to give a chance of random people to run it all around the week, not farming everything in one day.

    This same idea can also be applied on The Binding Coils of Bahamut T1 to T13, but –of course- adjusting the pricing for the drops since there is one boss per Turn.

    Add your thoughts to this thread, SE should be listening.

    TL;TR: Remove loot from CT(s)/Coil(s) and give players Tokens that can be exchanged to any piece of thier choice from an NPC-vendor.
    (1)

  2. #2
    Player
    BARDS_ARROW's Avatar
    Join Date
    Aug 2015
    Location
    Gridania
    Posts
    212
    Character
    Talia Snow
    World
    Zodiark
    Main Class
    Bard Lv 70
    As someone who waited almost 2 hours in a que for Labyrinth of the Ancients only the other night, I think this is a fantastic idea.
    (1)

  3. #3
    Player
    -Krypyonite-'s Avatar
    Join Date
    Aug 2013
    Location
    Idylshire
    Posts
    121
    Character
    Achalys Frostbolt
    World
    Lich
    Main Class
    Summoner Lv 70
    making the gear dyable/along with a roullet that would give that kind of tokens for those items would seem a nice way to make them worthy of running again/and everyone gets the gears.
    (1)
    Quote Originally Posted by Lahabrea

    From the deepest pit of the seven hells, to the very pinnacle of the heavens, the world shall tremble! Unleash

    Ultima!