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  1. #21
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    A reddit post for the same article with a different translator and more detail can be found here

    Here are the bits relevant to AST

    Please tell us about the update roadmap for the near future.

    Y: On July the 21st, we released patch 3.05 which included a new Frontlines mode as well Alexander (savage). Later we will be releasing small bug fixes to these contents, as well as job balance adjustments based on players' feedback.

    Will you be adjusting the new jobs as well?

    Y: Our biggest focus right now is adjusting Astrologian, which I think is also something players are very interested in.

    Please tell us a bit more about how you see the current job balance.

    Y: We've been continually looking over our players' feedback, and we made adjustments to the things we believed were the most urgent before the release of patch 3.05. However, in the particular case of Astrologian we felt that it would be too risky to do that without first looking at the job's performance in Alexander (savage). We are currently looking over play logs for Alexander (savage) and reading player feedback as we decide which changes to make.

    There have been may requests regarding Astrologian's card system.

    Y: I think the players' comments on the random factor are completely on point. However, the Astrologian's cards have the power to increase the party's strength as a whole. If they also had the same heal output as a White Mage or Scholar, then those two jobs would have nothing to offer to match the increase in party power. The two problems we are focusing on are the unreliability of the cards' RNG and Astrologian's lack of healing output compared to the other two jobs, however a single misstep could end up making the job overpowered, which is why this is taking so long. We apologize for making you all wait.

    In order to keep things balanced, every time you increase something you have to reduce something else.

    Y: Since Astologian can use two different healing stances, there is a risk that double Astrologians could become the optimal party makeup, which is something we absolutely wanted to avoid. If the top players progressing through savage found something we didn't think of, that allowed them to use Astrologian better, while we at the same time balanced it upward, then the job could have become overpowered. It pains us to force Astrologian mains to wait like this, but data collection should be over very soon. We will observe the situation for another 1-2 weeks, and then start carefully addressing players' concerns in a way that doesn't endanger the game's balance.
    I've updated the OP with this information as well.
    (4)
    Last edited by Ghishlain; 08-12-2015 at 05:27 AM.

  2. #22
    Player
    GideonHighmourn's Avatar
    Join Date
    May 2015
    Posts
    364
    Character
    Gideon Highmourn
    World
    Hyperion
    Main Class
    Summoner Lv 74
    It makes me happy to see SE continuing to listen to it's player base. I understand the need to not be hasty with balancing, but I have faith they will make the proper adjustments to AST like they did with WAR in 2.0. SE has always been pretty good with balancing and listening; I can't wait to see how they balance AST.

    I don't envy the work they have to do, though! ;P
    (1)

  3. #23
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by GideonHighmourn View Post
    It makes me happy to see SE continuing to listen to it's player base. I understand the need to not be hasty with balancing, but I have faith they will make the proper adjustments to AST like they did with WAR in 2.0. SE has always been pretty good with balancing and listening; I can't wait to see how they balance AST.

    I don't envy the work they have to do, though! ;P
    I don't envy them either. Considering the amount of thought a lot of posters on this forum has put towards AST changes, I don't envy the dev(s) who will eventually need to pull that balance trigger and make the changes. Regardless of what the dev(s) do, they'll have a large amount of happy healers and at the exact same time make a whole different sect of healers extremely angry.

    But, that's the nature of the beast. Regardless of what they do, I will probably analyze it and break my head theorycrafting with it. lol.
    (4)
    Last edited by Ghishlain; 08-12-2015 at 05:38 AM.

  4. #24
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,536
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    I'm very excited to read this. Makes me very happy for whatever future patch we see these changes in!
    (1)

  5. #25
    Player
    Assirra's Avatar
    Join Date
    Feb 2014
    Posts
    775
    Character
    M'irau Rhya
    World
    Odin
    Main Class
    Astrologian Lv 90
    Y: I think the players' comments on the random factor are completely on point. However, the Astrologian's cards have the power to increase the party's strength as a whole. If they also had the same heal output as a White Mage or Scholar, then those two jobs would have nothing to offer to match the increase in party power. The two problems we are focusing on are the unreliability of the cards' RNG and Astrologian's lack of healing output compared to the other two jobs, however a single misstep could end up making the job overpowered, which is why this is taking so long. We apologize for making you all wait.

    This is the part i honestly don't like.
    As cool as buffing a party can be, astrologian is a healer first. If this game had an actual support role i would have no problem with it but we need to pull our weight in healing.
    Make the card system part out of healing output but don't have another system tagged along.

    Buffing the card system so the buffs increase will basically turn us into the "farm content" healer when the progress is done and people are farming gear/items.
    (4)
    Last edited by Assirra; 08-12-2015 at 07:04 AM.

  6. #26
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    I am just wondering, have any one else try double AST with a bard or machinist? I mean, on paper, and on theory, those triple combos can potentially do massive damage with both AST powering Bard MP recovery so they can sing more. As well as double the chance to draw balance card to push damage on the top two DPS job (on top of Raging Strike bonus). Summoner with raging strike + balance card will be dealing 30% more damage on Deathflare, turning 400 potency into 520 potency AOE on all mobs...
    (0)

  7. #27
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Luvbunny View Post
    I am just wondering, have any one else try double AST with a bard or machinist? I mean, on paper, and on theory, those triple combos can potentially do massive damage with both AST powering Bard MP recovery so they can sing more. As well as double the chance to draw balance card to push damage on the top two DPS job (on top of Raging Strike bonus). Summoner with raging strike + balance card will be dealing 30% more damage on Deathflare, turning 400 potency into 520 potency AOE on all mobs...
    I don't quite have what you're asking for but I can say that, leveling AST and trying it out in some level 60 dungeons-- timed buffs can be quite powerful. It's not particularly reflected in encDPS but it can be very bursty. If you're curious to try it yourself, try running stuff with DPS you know well and maybe have ACT help you track their rotation (but you'll still need to be somewhat familiar with it).
    (0)

  8. #28
    Player
    Akyio's Avatar
    Join Date
    Jul 2014
    Posts
    130
    Character
    Akyio Tayin
    World
    Zodiark
    Main Class
    Astrologian Lv 60
    Im happy that its acknowledged, however i feel a bit pain now to be playing 3-4 or maybe even 5 more weeks until AST will be fixed..
    (1)

  9. #29
    Player
    MidnightTundra's Avatar
    Join Date
    Aug 2013
    Posts
    177
    Character
    Luciana Wolf
    World
    Gilgamesh
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Luvbunny View Post
    I am just wondering, have any one else try double AST with a bard or machinist? I mean, on paper, and on theory, those triple combos can potentially do massive damage with both AST powering Bard MP recovery so they can sing more. As well as double the chance to draw balance card to push damage on the top two DPS job (on top of Raging Strike bonus). Summoner with raging strike + balance card will be dealing 30% more damage on Deathflare, turning 400 potency into 520 potency AOE on all mobs...
    % Damage+ buffs scale multiplicatively if I remember correctly (If I'm wrong someone correct me please). So Balance * Raging Strikes * Dreadwyrm Trance = ((1.1)*(1.2)*(1.1)) = 1.452. That comes out at a 45.2% increase in damage instead of an additive value of 40%. Throwing the balance card on a SMN with these buffs gives him a 13.2% increase in damage instead of a base 10%. Now that I think about it, this is probably why enhanced Royal Road is 150% instead of 200%. They probably wanted to prevent the scaling of stacking buffs from getting out of control.
    (0)

  10. #30
    Player
    Geardagas's Avatar
    Join Date
    Jul 2015
    Posts
    119
    Character
    Paito Maito
    World
    Adamantoise
    Main Class
    Bard Lv 60
    This is really, really strange for me to say, since I've played wow for so long and I'm used to completely incompetent devs thst don't listen to a word you say...but I am in complete agreement with everything yoshi-p said about ast and I'm willing to wait until they get it right.

    My only issue is that he seems focused on fixing the rng issue of the cards as opposed to the cards themselves, many of which are extremely underpowered. I really hope there is a rework to spear and bole, and perhaps a touch up to arrow to address its tp burning issue.
    (0)

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