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  1. #11
    Player
    NinjaDante's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    74
    Character
    Dante Prime
    World
    Hyperion
    Main Class
    Marauder Lv 70
    I love the patch but this change really makes combat clunky, it was so much smoother before
    (4)

  2. #12
    Player
    Tiss's Avatar
    Join Date
    Jun 2011
    Posts
    14
    Character
    Tiss Mogi
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    I really like the old style queue compared to this new one. If you really wanna see the animation then why not have the old queue system and make the animation finish before the next ability is used.
    (1)

  3. #13
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    think its time to go back or reduce animation by quater!
    (2)

  4. #14
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Bring back the queue!
    (4)

  5. #15
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    if theyre going to remove the que then they need to remove sub target and allow us to activate our next actions prior to the completion of the previous spells animations.
    this would totally make up for the delay.
    (2)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  6. #16
    Player

    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    462
    Quote Originally Posted by Tiss View Post
    I really like the old style queue compared to this new one. If you really wanna see the animation then why not have the old queue system and make the animation finish before the next ability is used.
    That would require them to insert a actual logical fix into the game :S LoL Gameplay is just so horrid and clunky with this patch, can't get over it o.o !!! Also noticed something else, along with all the dmg buffs when hittin mobs from side and back now outta the game, not being able to really break pieces on mobs anymore, battle regimens suspended, you also can't seem to avoid mob specials anymore... cone or aoe... they always hit no matter what range or direction ur at it seems... plus don't even get me started on the insane tp drop the SECOND battle ends and the 30 second or less respawn on alot of mobs O.O

    Point is... anyone else feel like 1.19 patch was a HUUUUUUGE step back in combat? Realize they aren't done the changes but they pretty much wiped out everything in the battle system in one go and made it so ... *bleh* ... I'm honestly trying my hardest to love this patch, but can't honestly tell you how turned off I am with these changes...
    (0)

    ~Rationality falls quite short for those living in their own world~
    "See the world for what it is, not for what you want it to be!"

  7. #17
    Player
    Travesty's Avatar
    Join Date
    Mar 2011
    Posts
    290
    Character
    Travesty Eidolon
    World
    Coeurl
    Main Class
    Dragoon Lv 90
    Yeah, no queuing sucks. Makes fighting seem less fluid.
    (1)

  8. #18
    Player
    VydarrTyr's Avatar
    Join Date
    Mar 2011
    Posts
    612
    Character
    Vydarr Tyr
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Another thread on the same topic. Other people miss the old queuing system, too.
    (0)

  9. #19
    Player

    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    462
    Quote Originally Posted by VydarrTyr View Post
    Another thread on the same topic. Other people miss the old queuing system, too.
    Ya seen lots of topics on this... Noticed the clunkiness right away as soon as patch 1.19 was up. Definately needs a toggle added at the very least, most casters and controller users can't stand it. Most my friends I play with can't stand the game now like me, we're all huge mmo players all around. This change was very unfitting of the game, especially at its current stage!
    (0)

    ~Rationality falls quite short for those living in their own world~
    "See the world for what it is, not for what you want it to be!"

  10. #20
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Ya, I too have found that I hit the ability and because the other ability hasn't finished that I don't "cure" or whatever when I'm expecting it to go off right after the ability finishes.

    Perhaps it's just something to get used too... But I do miss the ability to queue.
    (0)
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