Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 24

Hybrid View

  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    462

    No ability queue horrid just for controller users?

    First off gotta say, love the changes with this patch and actual difficulty increase to mobs!

    But does anyone have any idea why the ability queue was removed? Fights just don't seem as smoothed and more time is spent looking at action bar... Any gamepad users having this problem? Keyboarders even?

    Chaining heals and nukes especially is really "off" >.> Hate to bring it up but gameplay feeling more like WoW or Aion style button mashing. Not trying to set up a QQ thread, but this small change is greatly effecting me and a few of my friends playing the game o.O Would like to hear what other people are thinking of it and how things are going!
    (13)

    ~Rationality falls quite short for those living in their own world~
    "See the world for what it is, not for what you want it to be!"

  2. #2
    Player
    Charismatic's Avatar
    Join Date
    Jul 2011
    Posts
    481
    Character
    Patricia Lanvaldear
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    The only issue I have is it's harder to use both Jarring Strike and Haymaker after every evade. I'm sure once I get the timing down for the Haymaker after my Jarring Strike it'll be business as usual, keyboard player and I use macros. I don't even swap rows.
    (2)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    its kind of annoying having the delay between stygian spikes and Stone skin. i was normally able to do things quite quickly, now i have to wait for all of the animations to finish just to cast my next spell or ability.

    chaining spells and abilities is a lot more annoying now.
    (6)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  4. #4
    Player

    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    462
    Quote Originally Posted by Dreadnought View Post
    its kind of annoying having the delay between stygian spikes and Stone skin. i was normally able to do things quite quickly, now i have to wait for all of the animations to finish just to cast my next spell or ability.

    chaining spells and abilities is a lot more annoying now.
    Ya exactly... chaining and buffing are so horrid now xD Some abilities do in fact chain nice together but most are a complete mess, graphics smoothing is much better now with new patch and fps limiter but no queue's is just killing gameplay for me and not worth the trade off haha :S Funny how something so small can make a huge difference >.<
    (0)

    ~Rationality falls quite short for those living in their own world~
    "See the world for what it is, not for what you want it to be!"

  5. #5
    Player
    Fated's Avatar
    Join Date
    Jun 2011
    Posts
    1,154
    Character
    Fated Erskine
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    It's pretty clunky right now, not sure why they changed it.

    I'm just hoping the server fixes in the future will do away with the problem entirely. We shouldn't have been queing up anything to begin with, we just got used to it because of the server lag.
    (5)

  6. #6
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Fated View Post
    It's pretty clunky right now, not sure why they changed it.

    I'm just hoping the server fixes in the future will do away with the problem entirely. We shouldn't have been queing up anything to begin with, we just got used to it because of the server lag.
    Agreed, hopefully combat will be a lot more fluid when they fix the server issues, also agree that spell confirmation needs to go as it just makes things twice more clunky as it needs to be. (heals, buffs and raise excluded of course)

    Whats Nushidorei said about not knowing if you are laggin or the spell just didn't work is also a pain and has killed me a couple times also.
    (0)
    Last edited by Jinko; 10-07-2011 at 05:03 AM.

  7. #7
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    I imagine it's part of the plans to make actions not make you wait for the animations to finish before using them. But why they did this prior to fixing that issue I'm not sure.
    (1)

  8. #8
    Player

    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    462
    Personally love watching the animations, hopefully that's not the case^^Too many mmo's don't really care about the animations department sadly >.< The super speedy animations look ridiculous for this patch, like the unsheathing and some auto attacks lol Hoping they tone stuff like that down in the future. Either way, UI and battle feels extra clunky and really off now with no queuing o.O
    (0)

    ~Rationality falls quite short for those living in their own world~
    "See the world for what it is, not for what you want it to be!"

  9. #9
    Player
    Roll's Avatar
    Join Date
    Mar 2011
    Posts
    361
    Character
    Roland Starwind
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    Yeah I noticed it too. No more queuing for spells and abilities >< it really helped a lot trying to get spells off quickly. Now I have to highlight the action for awhile and make sure it goes off right :/
    (0)

  10. #10
    Player
    Zetonegi's Avatar
    Join Date
    Aug 2011
    Posts
    135
    Character
    Zeto Negi
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    I've gotten stuck just not being able to use some abilities(in this case Second Wind). While watching animations is cool and all, I'd rather not die than watch them because well death isn't fun. Glad I'm not the only one who's getting this awkwardness
    (0)
    たまねぎララフェル

Page 1 of 3 1 2 3 LastLast