Ugh, they've taken a major step backwards and gone down the "old" FFXI path - soloing blows, and partying is the only real way to EXP.

As opposed to soloing being perfectly viable, with partying generally being more fun & faster. So it's not just me then - I was having a bitch of a time with my GLA today just fighting level 15~16 mobs as a 15 GLA (I'm 16 now) wearing full optimal gear (but no materia).


And honestly, everyone is so god damned anti-social on Figaro I couldn't party even if I wanted to. I saw some people enter the new dungeon alongside me, but they ignored me completely - in fact, 1 of them was being power leveled by a 50 THM who was just owning the crabs.


Please, do something about this SE. Don't back down the path of punishing solo play, I thought you'd finally learned your lessons around the time level synch came out for XI.


Leve EXP is all messed up now too - why did they remove the bonus EXP per synth from crafting leves? Now instead, you get a paltry bonus when you finish the leve based on the quality rating of all your synths. What's even MORE stupid, is that if it's a very high rating, you can apparently switch to another class (since EXP is generic now) and have that class get the bonus XP.

I'm going to try this later on my 23 BSM with a R1 craft and switch to culinarian or something when I go to turn it in to see just how much bonus EXP I can snag. I much preferred the older style, getting 500+ skill per synth (especially since you couldn't transfer that EXP to another class for what basically amounts to self-power leveling)