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  1. #1
    Player
    StouterTaru's Avatar
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    Sep 2013
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    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    If you want to figure out the difference, get a high/low tick sample size ignoring criticals, the ratio should be very close to 21/19. Then add at least 64 SpS and go again. For DoT ticks, you gain about 1% increase from every 64ish SpS (the same percentage that your GCD decreases by).

    Quote Originally Posted by Katlyna View Post
    I would test this on an astro where you can arrow yourself for 60 seconds (though if you didn't detect any change you might reason that arrow is bugged). Likewise Astro has a built in 5% spell speed bonus you can tinker with.
    Arrow doesn't change DoT damage, I doubt it changes HoT damage.
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    Last edited by StouterTaru; 05-27-2016 at 12:38 AM.

  2. #2
    Player
    Ashelia_Ferron's Avatar
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    Jun 2015
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    764
    Character
    Ashelia Ferron
    World
    Siren
    Main Class
    Paladin Lv 70
    This is an older thread, Dervy did a thing on this.

    (1+(skillspeed-354)*0.000138 was the modifier equation he came up with
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  3. #3
    Player
    mp-please's Avatar
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    Feb 2015
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    449
    Character
    Danielle Leclair
    World
    Leviathan
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Ashelia_Ferron View Post
    This is an older thread, Dervy did a thing on this.
    (1+(skillspeed-354)*0.000138 was the modifier equation he came up with
    Yea this is a really old thread, i did the test a weekish after sps was changed. That formula helps though, if its correct then you'll need 354 sps to see a +1 health on your regen per tick... that's really bad.

    Quote Originally Posted by Sabeta View Post
    This thread is bad and you should feel bad. Stouter Taru points it out perfectly. For every 1% you reduce your GCD by, you also increase the potency of your DoTs and HoTs by 1%. This is an exponential gain, and iirc somewhere around 800 SpS Aero will start doing better damage than Stone III.

    Also lol @ 100 casts. You need a minimum of 1000 to have a clue of what's actually happening. Spells naturally deviate by around 5-10% of their average, and a single crit skews the sample. Iirc the blitzball damage calculator we used to have before dervy took about 3k samples.
    If spellspeed was good you'd see results after a sample of 10, i could even sit a week and check 100000 non crits, i would only get a fairer average due to the min/max differences. Also no crits on that test.

    This is also not about dots, its about hots. And i highly doubt 800 sps will make up 60 potency difference that separates aero from stone III mainly when sps will affect more stone IIIs per min than actual dot damage as you won't get more dot ticks per min.
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    Last edited by mp-please; 05-27-2016 at 01:19 AM.

  4. #4
    Player
    Ashelia_Ferron's Avatar
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    Jun 2015
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    Character
    Ashelia Ferron
    World
    Siren
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    Paladin Lv 70
    Well no, that's not how the modifier equation works. 354 is base SS so that's why that is there.

    The resulting number you get from that equation is what you multiply the potency of the Dot or Hot by.

    So with 800 SS, you get a 1.061548 modifier.

    So your hot potency is roughly 6% more potent
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  5. #5
    Player
    mp-please's Avatar
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    Danielle Leclair
    World
    Leviathan
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Ashelia_Ferron View Post
    Well no, that's not how the modifier equation works. 354 is base SS so that's why that is there.
    The resulting number you get from that equation is what you multiply the potency of the Dot or Hot by.
    So with 800 SS, you get a 1.061548 modifier.
    So your hot potency is roughly 6% more potent
    Wasn't considering it as a modifier, in that case the 25 I used on november, by that formula should have a 0,954598 mod so a ~0,18% (or a increase every 2 V melds).
    Btw mind linking where dervy did the study? Want to check it properly and can't find anything on his blog about hots.
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  6. #6
    Player
    Ashelia_Ferron's Avatar
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    Ashelia Ferron
    World
    Siren
    Main Class
    Paladin Lv 70
    Well his blog was about dots, but dots/hots are treated the same way in this game (potency every server tick) so there should be no difference.

    https://dervyxiv.wordpress.com/2015/...-gcd-and-dots/
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  7. #7
    Player
    mp-please's Avatar
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    Feb 2015
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    449
    Character
    Danielle Leclair
    World
    Leviathan
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Ashelia_Ferron View Post
    Well his blog was about dots, but dots/hots are treated the same way in this game (potency every server tick) so there should be no difference.

    https://dervyxiv.wordpress.com/2015/...-gcd-and-dots/
    Alright i'll give it a check, thank you.
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