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  1. #1
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by FF16Necromancer View Post
    It's 2020 who still uses the words "snowflake" as an insult lol
    it WAS 2015 when the poster started the thread....
    (1)

  2. #2
    Player
    Violet_Galaxy's Avatar
    Join Date
    Aug 2018
    Location
    Mist
    Posts
    485
    Character
    Mimi Peach
    World
    Balmung
    Main Class
    Sage Lv 100
    Quote Originally Posted by Hayward View Post
    OK, these princess tanks who bail out of Dzemael Darkhold and Aurum Vale have pushed me to the limit. S-E really needs to consider one of two things to stop this garbage:

    *Gray out the Leave button in Duty Finder for 5 or 10 minutes into the beginning of the Dungeon.

    *Impose a 60 minute penalty for leaving inside of the same time period.

    All of these special snowflakes who think they're too good to participate in dungeons really need a reality check.
    Intentionally holding people hostages in duty will just cause them to act out more. They're doing you a favor by leaving right away so just let them leave.
    (1)

  3. #3
    Player
    NekoHina's Avatar
    Join Date
    Aug 2013
    Location
    Catnapping on a warm blanket stretched out in a sunbeam!
    Posts
    207
    Character
    Hina Meishou
    World
    Behemoth
    Main Class
    Conjurer Lv 100
    Why do people think Aurum Vale is hard? Stay close to the left going in, do not pull EVERYTHING at once, eat the fruits when you get 2 stacks the first time and 3 stacks in the last dungeon. Use your AOEs and make sure that in between pulls are not too large for either the tank or the healer. Been doing that since the very beginning (way before overbearing and over leveling became a thing) and it still works.

    The trick to any dungeon is for the party to communicate. If your tank or healer is uncomfortable with large pulls, just say so. If someone is new and doesn’t know a mechanic, stop and explain it to them. Don’t simply say, “watch the video for next time”.

    People that run out of dungeons should just not join a roulette. If you join, see it through.
    (0)
    FC -NEKOMIMIS FTW! ~ Behemoth ~ Shirogane Ward 22, Plot 7 *Castle Nekomimi*
    Looking to simply to have fun & enjoy the game, play with no pressure? Then come join us!
    We have been here since the ARR beta and we are here to stay. All ear types are welcome. :3
    If you want a secure home, with family-friendly written chat in game, along with our own Discord...
    come BE A NEKO! ~nya =^.^=

  4. #4
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,507
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    I personally think if you abandon duty prior to a certain time elapsing that your bonus for doing said roulette should be consumed, don't give a queue penalty, but just outright consume the bonus for it. But alas this is a bad idea because then people would only AFK the duty which only impedes on the other players in the duty- It's genuinely sad that people have this mentality towards duties.

    In any case it is sad to think in quite a few cases the people being punished the most aren't even the ones bound by the 30 minute penalty. But rather those that genuinely needed to queue for the duty in order to complete a quest, level up, for grand company ranking, or even for story, which is a problem/
    (1)

  5. #5
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Kaurhz View Post
    I personally think if you abandon duty prior to a certain time elapsing that your bonus for doing said roulette should be consumed, don't give a queue penalty, but just outright consume the bonus for it. But alas this is a bad idea because then people would only AFK the duty which only impedes on the other players in the duty- It's genuinely sad that people have this mentality towards duties.

    In any case it is sad to think in quite a few cases the people being punished the most aren't even the ones bound by the 30 minute penalty. But rather those that genuinely needed to queue for the duty in order to complete a quest, level up, for grand company ranking, or even for story, which is a problem/
    Some of it is the same issue with the cutscenes crowd, what i mean is... Going into levelling as a 70 something and getting sastasha nm.
    The run will take as long as a level 70 dungeon, esp with a new healer/tank or whatever, but you're not going to get rewarded similarly for the time. Add on to that, the effects of low level syncing on some jobs entire toolkit. This might be the happiest medium, but i dont exactly blame people for bailing if it doesnt seem as rewarding. Perhaps they need to up the rewards to keep people in the duty, or rethink what is allowed in level sync. Dunno. Could eat your daily bonus as others suggested, but then people would just stop signing up altogether eventually(theres still 50/60/70 dungeons and cut losses). That side effect would be even more detrimental for new players who need to complete the duty just to move on in story. Whatever they do do to the current system, should they do it, is going to cost one side of the fence something. The one that suffers most will definitely be the ones who need to clear it.
    (0)
    Last edited by ADVSS; 10-07-2020 at 10:13 PM.

  6. #6
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,507
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by ADVSS View Post
    Some of it is the same issue with the cutscenes crowd, what I mean is... Going into leveling as a 70 something and getting sastasha nm.
    The run will take as long as a level 70 dungeon, esp with a new healer/tank or whatever, but you're not going to get rewarded similarly for the time. Add on to that, the effects of low level syncing on some jobs entire toolkit. This might be the happiest medium, but I don't exactly blame people for bailing if it doesn't seem as rewarding. Perhaps they need to up the rewards to keep people in the duty or rethink what is allowed in level sync. Dunno. Could eat your daily bonus as others suggested, but then people would just stop signing up altogether eventually(there's still 50/60/70 dungeons and cut losses). That side effect would be even more detrimental for new players who need to complete the duty just to move on in the story. Whatever they do to the current system, should they do it, is going to cost one side of the fence something. The one that suffers most will definitely be the ones who need to clear it.
    I would much rather the roulette, leveling in particular just give exp that is equivalent to a full level-appropriate dungeon. E.g. if you get Sastasha Normal Mode at Lv71, it should give experience equivalent to running Holminsters, I don't think giving people their entire toolkit for the said dungeon is an appropriate way of handling it, but rather just a reward which is equivalent to it (I think this is already the case, or very close to it?). Gods can only imagine a Summoner with their Level 72 toolkit going into Sastasha. I do get it, nobody enjoys pressing 1 button every 2.5 seconds for 11 minutes, but that's no reason to abandon a duty.

    I absolutely blame people for bailing. It is, after all a roulette, you get what you're given and you attempt to complete said duty to the best of your ability, as should be an expectancy, really. If the group is, well in a state where said duty absolutely cannot be cleared, be it geared healers, or lack thereof, for example. Then sure there's a moment you cut losses, and vote abandon the duty, or just leave (hence the; after a certain amount of time has elapsed).

    That being said I think the number of people that would openly refuse to do roulettes for the fear of not getting what you like is in the minority, fortunately. I think if a few duties are leading you down a path where you consider not signing up for duty then there's a more fundamental issue going on with the player.
    (0)
    Last edited by Kaurhz; 10-07-2020 at 10:36 PM.

  7. #7
    Player
    AnonymousBard's Avatar
    Join Date
    Feb 2020
    Location
    Limsa Lominsa
    Posts
    47
    Character
    Johnathan Riftborne
    World
    Goblin
    Main Class
    Dark Knight Lv 80
    Do people really have an issue with Darkhold and Aurum Vale so bad that they leave? I've done those dungeons so many times and sans like the first 2 times I did Vale I haven't really encountered groups that struggle. People who leave dungeons like that should be forced to play toto-rak 5 times in a row and experience true suffering.

    Point being, out of all the dungeons out there, I feel like there are more "leave-worthy" ones that exist...
    (0)
    “It's a dangerous business, Frodo, going out your door. You step onto the road, and if you don't keep your feet, there's no knowing where you might be swept off to.” -Lord Of The Rings

    "Guess I should've brought sea-salt ice-cream huh?" -Axel, Kingdom Hearts III

    "Goodbye then, be safe friend, and don't you dare go hollow..." -Greirat, Dark Souls 3

  8. #8
    Player
    Reaperking386's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    655
    Character
    Ertai Spelldragon
    World
    Diabolos
    Main Class
    Dark Knight Lv 90
    I think OP is specifically talking about tanks or healers? Because that's one of the reasons why no one goes tank or healer for the most part. If a DPS leaves who cares? you still can DPS a boss so long as you follow the mechanics, but if the TANK leaves then the entire party is at a stand still with just trash. So if you put a bigger timer on these needed classes than that would further discourage tanks and healers to run dungeons or pick up the class in general. As a tank I am nervous going into any dungeon at any time because something could happen at any given time where I must leave (especially since I am a parent), but I love being a Dark Knight. I feel like the penalty is fine at 30 mins, but I think it should increase with consecutive abandons until the next reset day.
    (0)

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