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  1. #1
    Player
    Starkbeaumont's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    758
    Character
    Raegen Beaumont
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    content that matters atm:

    leveling dungeons: mechanics are often too easy or let's say too forgiving. look at sohm al i.e. if you ignore the adds, you'll take more dmg but it's not enough to wipe the run. and it's not much different with the other dungeons. you can still wipe here but it has nothing to do with the content...

    Lv60 dungeons: just 2 of those atm. not really challenging either, at least neverreap's last boss will teach you a bit, which might help for bismarck ex. again, if you fail here it's not cause the game is to hard...

    Ex Primals: 2 of those which is basically the current mid-tier difficulty. though in the end it's just ravana, since bismarck has no use except being a gating ravana. and it's mostly just a dps check of everyone in the party. ravana's difficulty comes again from finding 7 other good ppl that can understand more than one mechanic. he's not putting out high dmg nor do you need high dps to beat him, just knowledge. putting those on df won't change much. at least not on chaos data center where from my experience someone (usually that guy who performed the worst) talks crap and leads to disbanding of the party.

    Alex normal: a bit too easy. most mechanics are comparable to lv60 dungeons. a bit too forgiving. sure, it's good, cause otherwise it would be unbeatable with DF... also from what I've seen from savage, some of those normal mechanics are kinda misleading when it comes to savage. i wouldn't even put Alex normal into mid-tier range. it's made for everybody in mind.

    Alex savage: really hard stuff, seems a bit too much emphasis on the groups damage output, though on the other hand AS3 looks like it has quite a few mechanics. no clue about AS4.


    All in all, imo, we only have 1 mid-tier fight that rewards you with an inferior weapon compared what you can buy with eso tomes. everything else is easy or Savage, which is only for a small part of the player base.
    (4)

  2. #2
    Player
    Maighdlin's Avatar
    Join Date
    Aug 2013
    Posts
    96
    Character
    Maythorn Rose
    World
    Siren
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by justinjarjar View Post
    Seems to be a good mix of both spectrums, so the question do you find the game to complex or easy?
    Both. If a player is just now getting into FFXIV, I can see how all the things we have would be overwhelming. But I think the game does a good job of teaching new players the ropes via quests and such, supposing the players read what they're doing instead of just clicking through everything.

    For a player that's been around, it's probably easy. Except when they release new stuff. Then that's hard for like a week.
    (1)

  3. #3
    Player
    Elisewin's Avatar
    Join Date
    Dec 2013
    Posts
    54
    Character
    Elisewin Kobayashi
    World
    Ragnarok
    Main Class
    Arcanist Lv 60
    It depends: actualy Alexander Savage is properly hard to manage, and it is fun to play.
    But all the rest of the game is terribly easy and in the long run, imho, pretty boring.

    I'm not tired to say it: I find FF XIV a game with a great potential, but it totally lacks of mid-content.
    I'd love to have some hard content to do with just 4 persons of my static logged in, actually I'm logging just for do a boring expert roulette everyday and just 3 nights a week for playing raids with my group.
    But this feels to me like a huge waste, this game have such a great potential for become exciting.

    Of course I can understand not everybody likes to have hard contents, but i think they should try to please everyone.. And in this moment, IMHO, a mid-core player can't be fully satisfied.
    (3)

  4. #4
    Player
    Rivaille's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    20
    Character
    A'tezh Tia
    World
    Twintania
    Main Class
    Marauder Lv 78
    My opinion as someone who is actually progress-raiding and playing ever since the launch of Version 2 this game is too easy.
    I'm speaking of battle class-content since this is the most obvious one.
    (My boyfriend could probably write an essay about crafting and gathering in 3.0 since apparently crafting and gathering is the real endcontent right now... but yeah.)
    Apparently this game is not too easy for the most of the player base, but when you're decently skilled or at least capable of reading the tool tips of your class, you'll probably end up being bored.

    The main problem currently is that there are only 2 types of difficulties: babymode and hardcore.
    I'll count to babymode: EX (because, let's be honest here, you can be carried through Ravana/Bismarck by now if the other 7 are decently skilled or have enough gear), Alexander Normal (for obvious reasons, you can play this drunk and still not wipe) and dungeons (which simply don't offer any difficulty).

    Hardcore: Alexander Savage
    But even there exists one major problem: A1 and A2 Savage are ridiculously easy compared to A3 Savage and above.
    For example; my static has beaten A1 and A2 with almost zero effort during the first ID when it released, but we're having major problems in A3 Savage ever since then (dps is not much of an issue, but the mechanics as europeans due to server delay are a pain). I mean - how many groups have killed A3 Savage by now? Only merely around 10 - worldwide? No clue. People even say A3 Savage is more difficult than T7 Savage back at IL110 times, but anyway. A3 and A4 Savage are literally the only fights who are ridiculously hard and require a lot of work, even for skilled players. Almost 700 wipes till world first in A3 Savage makes one cringe. In pain.
    There is nothing else. Nothing.
    And only two bosses for the hardcore is...not a lot.
    There is no other challenge than beating A3 and A4 Savage right now - and this is what makes people complain.

    I'm not saying this game is overall boring. No.
    I still have fun playing this game. If you're bored, you're doing something wrong.
    But for someone who is enjoying challenges and who is trying to play their classes perfectly this game isn't offering much, currently.
    I'd say the game is complex for newbies and casuals who simply enjoy playing the rpg-elements or the game overall; but for anyone else it's too easy.
    I simply refuse to call this game 'difficult' or 'complex' simply because of two bosses which probably won't be beaten by 99,5% of the whole player base.
    (5)

  5. #5
    Player
    Cakekizy's Avatar
    Join Date
    May 2015
    Posts
    366
    Character
    Cakeny Soulreaver
    World
    Ultros
    Main Class
    Paladin Lv 55
    Too complex.
    (1)

  6. #6
    Player
    Miscreant's Avatar
    Join Date
    Dec 2013
    Location
    Lisma
    Posts
    351
    Character
    Claire Delune
    World
    Ragnarok
    Main Class
    Scholar Lv 70
    The game is as hard as you make it, find casual content too easy? Do it undersized or with lower tier gear.

    For a real challenge go in savage, A1 & 2 might be somewhat easy but A3 will make life hard for you, and A4 well from what i've seen it looks nuts. If your still starving for a challenge, go and do Savage Coil in 110, do FCoB in 110, SCoB in i90, BCoB in i60. Strip off most of your gear and go run Titan Ex.
    (1)

  7. #7
    Player
    justinjarjar's Avatar
    Join Date
    Jun 2015
    Posts
    348
    Character
    Kitty Monsk
    World
    Diabolos
    Main Class
    Lancer Lv 60
    Wow it is easy to get people to argue. I am in the middle myself. Do not have a group for ex primals together since I am waiting for FC mates. Will probably never touch AS.
    (0)

  8. #8
    Player
    Monty's Avatar
    Join Date
    Mar 2011
    Posts
    101
    Character
    Montsegur Octavarium
    World
    Balmung
    Main Class
    Archer Lv 50
    If you want to make this game challenging, you need to go into any Coil/Alex Savage having read/watched no guides. So many people claim things are easy, after they've watched others defeating it. Congratulations, you read a guide and followed the instructions...what fun is that. I haven't had any issues with any of the end game content (though I haven't done any in a long time due to a wonky work schedule). Why? Because everyone points out exactly what I need to do, and if you can follow and remember instructions, nothing is hard.

    But then comes the argument of, well you're wasting 7 other people's time if you don't read up on it. Cause well, the 7 others want quick clears and no challenge.
    (1)

  9. #9
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    Quote Originally Posted by Monty View Post
    Argument as old as the first MMO.
    Here we go again.. no one says that savage is not hard enough, but having one hardcore content in game doesn't justify not having more hard or mid/core content. I get it, faceroll lovers are afraid that if there was 1 hard dungeon now and then there wouldn't be enough content for them.

    But.. we already have 1 item level 90 dungeon, why more? Just run it all over again with lowest ilvl gear.
    (1)

  10. #10
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Quote Originally Posted by StrejdaTom View Post
    Here we go again.. no one says that savage is not hard enough, but having one hardcore content in game doesn't justify not having more hard or mid/core content. I get it, faceroll lovers are afraid that if there was 1 hard dungeon now and then there wouldn't be enough content for them.

    But.. we already have 1 item level 90 dungeon, why more? Just run it all over again with lowest ilvl gear.
    Faceroll lovers probably don't care about the content itself. They care about what the content gives them. As long as it provides the same ilvl gear as the hardest content (or the potential of it) they'd probably be content and feel 'equal'. Their standards are so low but their gratification demand is so high.
    (2)

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