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  1. #23
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Crafted gear has never been that much more useful unless it was accessories for tanks. The only outliers would be something like Kirimu Coat for bard, but only because their poetic and derpwyrm tops were saturated with excessive skill speed.


    The way it is right now for crafting battle gear, it's arguably a larger timesink than savage progression (or even doing alex normal) due to the amount of favor mats needed (3-4 crafting materials needed, and its roughly an average of 90 minutes to get one crafting material through straight gathering, 30 minutes on average dissolvents which you need for battle gear), locked by weekly currency (minimum of 100 red gathering scrips and 300 crafting scrips for top piece.

    ...And this is an ilvl180 piece, that's equal to law gear (which is not a weekly gated currency), and inferior to the upgraded law gear (which is also not a weekly gated currency) due to how stat budgeting works with secondaries being much much less powerful than primary stats this time around, and you can't meld primary stats anyway because it's already capped assuming its HQ'd (which is equal to law gear of the same ilevel).

    It fails at being "catch up" gear because law does it better without requiring weekly gated currency or being an absurd time sink
    It fails at being "alternative raid gear" because of how stat budgetting works this time around.
    It fails at even glamour because they're the exact same models and color scheme as the ilvl160, and both versions are dyeable (and the BRD/MCH is ugly as hell, wheres our arachne shirt if you're gonna give mnk/nin our kirimu coat)

    Crafted Ilvl 180 battle gear literally has no place in this game they way they are implemented, other than to be an utter waste of time and money.
    (4)
    Last edited by RiceisNice; 08-14-2015 at 12:10 AM.
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