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  1. #1
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Katlyna View Post
    Too many foolish people complained they were linked to raid drops... unfortunately that is ACTUALLY a good design.
    Wasn't 4-star the only one that was tied to raids (and old raids at that)? 2 and 3-star battle gear mats were just from Tomestones, which hardly constitutes raid content.
    (1)

  2. #2
    Player
    Katlyna's Avatar
    Join Date
    Sep 2013
    Posts
    799
    Character
    Katrisa Ashe
    World
    Ultros
    Main Class
    Leatherworker Lv 80
    Quote Originally Posted by Alahra View Post
    Wasn't 4-star the only one that was tied to raids (and old raids at that)? 2 and 3-star battle gear mats were just from Tomestones, which hardly constitutes raid content.
    I should probably have stated they were linked to adventuring drops (raid token etc) which people argued was devaluating the foraging drops. But the problem there was the foraging drops were too easy to get (not that adventuring drops were part of the process).

    Now the problem with crafting battlegear being relevant is just ugly. The gear needs to be relevant and have similar difficulty in acquisition to equal adventuring drops (or somewhat harder... but not drastically). To make the battle crafted gear irreverent just causes the economy to be terrible (which is what is happening right now).
    (0)

  3. #3
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Katlyna View Post
    I should probably have stated they were linked to adventuring drops (raid token etc) which people argued was devaluating the foraging drops. But the problem there was the foraging drops were too easy to get (not that adventuring drops were part of the process).

    Now the problem with crafting battlegear being relevant is just ugly. The gear needs to be relevant and have similar difficulty in acquisition to equal adventuring drops (or somewhat harder... but not drastically). To make the battle crafted gear irreverent just causes the economy to be terrible (which is what is happening right now).
    Don't get me wrong, I agree. I just couldn't think of anything in particular that was that hard to get (outside of the desynth materials for 4-stars).
    (0)

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