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  1. #1
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    There has been a Dev statement. They stated it well before the expansion. The crafted gear was OP and allowed for far faster clearing of the raids than was ever intended, Yoshi said they wouldn't be making it that powerful again. As to why they made weaker gear, harder to craft, the logic eludes me.

    It's my opinion that a lot of RMT revolved around buying and melding these pieces, so if it helps curb some buying, I don't mind.
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    Last edited by Whiteroom; 08-11-2015 at 08:30 PM.

  2. #2
    Player
    maelor's Avatar
    Join Date
    Feb 2013
    Posts
    75
    Character
    Maelor Tormren
    World
    Goblin
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Whiteroom View Post
    There has been a Dev statement. They stated it well before the expansion. The crafted gear was OP and allowed for far faster clearing of the raids than was ever intended, Yoshi said they wouldn't be making it that powerful again. As to why they made weaker gear, harder to craft, the logic eludes me.

    It's my opinion that a lot of RMT revolved around buying and melding these pieces, so if it helps curb some buying, I don't mind.
    3 parter here, I can't post it all in one post...

    Again ty for the responses. I have heard that this statement was made before, I just must have never read or heard it. If what you say is true thats fine I guess, but I dont see how that gear was OP, even with 5 tier 4 materias a lot of the top top top crafted gear paled in comparison to what you could already get from dungeons alone, but I have no real proof to back up my opinion, thats just how I saw it based on looking at the gear's stats and doing simple comparisons.
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  3. #3
    Player
    maelor's Avatar
    Join Date
    Feb 2013
    Posts
    75
    Character
    Maelor Tormren
    World
    Goblin
    Main Class
    Pugilist Lv 60
    I don't even really mind that the top craftable gear right now in 3.x is not as good as raid gear, I'm actually OK with it. My problem lies that in crafting it you lose a lot and gain not much. Heres my point, run dungeons, get great gear, use that great gear, run higher dungeons or raids and keep improving. Simple right? Thing is when this gear is done I can turn it in for FC points and seals, so theres no real terrible loss in getting and replacing that gear. Now lets look at the crafted gear. It may be great once HQ'ed and melded and thats fine. The problem comes in when it gets replaced... what do I do with it that gives me some sort of return so that it was worth having for the short time I had it?..
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  4. #4
    Player
    maelor's Avatar
    Join Date
    Feb 2013
    Posts
    75
    Character
    Maelor Tormren
    World
    Goblin
    Main Class
    Pugilist Lv 60
    As it stands I desynth it or convert it, in both cases I lose 5 materia and get back minimal mats or only one materia, so ultimately its a lose lose to even craft it in the first place. The "obtained" gear at least gives me something when I'm done with it. The crafted gear isn't even good for glamour, as there are plenty of purchasable sets that look identical to crafted sets, and those are easier to just buy too. Please SE, crafting is great for housing and the new airship crafting, but please make it serve to better battle content too in a way that is not wasted once its finished.
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