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Thread: Great Patch!

  1. #111
    Player
    Meleena's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    671
    Character
    Meleena Steelheart
    World
    Odin
    Main Class
    Pugilist Lv 74
    Grind doesn't have to feel like a grind. If combat or crafting or whatever you happen to be grinding is engaging and rewarding enough then it can actually become fun!

    I know this will come to a shock to some community members, but not all criticism is horrible. If it hadn't been for very vocal criticism when this game launched we'd all be paying for it now, and who knows how that would have ended up. I like this game quite a bit, but that doesn't mean I'm going to ignore things that I don't enjoy. Forums are a place to discuss good and bad. It can't always be sunshine and rainbows.
    They are not discussing the bad stuff, its more like making the good stuff sound like bad stuff
    (2)

  2. #112
    Player
    Issac's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    952
    Character
    Kytheren Kenni
    World
    Seraph
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by TunaTime View Post
    What all you high level players don't realize is the impact this patch has had to all new / low level players. We can't just replace our gear with not dated gear because we don't have the crafting class or gil to do so.

    Some of us (using myself as an exampel) only have 1 - 2 hours a day (tops) to play. Spending 30 - 60min on getting a group is not always an option. We can't just hook up with an imba linkshell and chain mobs for hours. Soloing was actually an option before patch 1.19 but now it's just tougher and slower. I've never wanted to get to max level within weeks but a steady leveling curve shouldn't be too much to ask for? Atm i'm level 22 grinding 20 - 24 mobs which yields me 150 - 229exp per kill. Level 24 mobs are quite hard and usually take me twice as much time to kill than level 28 - 30mobs did before the patch. Solo-leveling in this game as always been the slowest way to level but now it takes twice as much time. Really a pitty and I hope SE will tweak this.

    Lot's of great changes came with this patch. I know it hasn't been 24 hours since release and i'm sure most of us will be able to adapt to most of the changes but that doesn't mean everything is just super-duper and we aren't allowed to critize parts of it.
    Let me make this short and sweet- No. I started a new character on a new server 3 days ago and all my jobs are 24 and under. Since the patch, I have had absolutely no issue getting SP. I would say I have experience on my side, but the grinding tactics have changed and we're ALL in the same boat. Use your head.

    See, what I fear right now is that enough people will complain about it before we adapt that they'll take this great direction away and all we're left with is easymode again. I fear it so much it makes me cringe.

    Yet another edit after I reread your second paragraph- I have a couple suggestions. After a couple weeks people will have adapted and you might be able to join a static for those hours you are able to play. Or, you might get lucky and get a quick pickup of a party of 2-4 to duo or light party mobs. If that doesn't work, you'll have a buffer of leves. All else fails, research some mobs and ask questions of those who had more time to research them and you may find something easier to kill that gives better EXP.
    (2)
    Last edited by Issac; 10-05-2011 at 08:26 PM.

  3. #113
    Player
    Meleena's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    671
    Character
    Meleena Steelheart
    World
    Odin
    Main Class
    Pugilist Lv 74
    People just need to learn how to play, that the end of it.
    (3)

  4. #114
    Player
    Malakhim's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    I'm personally a fan thus far. I haven't had a shot at the new low level dungeon, but I can say that leveling with a friend at the lower levels is pretty fun with multiple enemy claiming and crowd control abilities actually meaning something. We can actually use some interesting strategies, and if we aren't careful we can get our asses handed to us on a two-star leve. I love it! Can't wait to get ma bird later. The addition of tutorials to the opening was handled pretty well I thought, although the opening battle on the Limsa freighter could use some more sprucing up I think, even though the NPCs not only give you tips on combat AND actually take part in it.

    Also did they say they were making changes to pugilist animations? Haven't noticed anything just yet.
    (0)

  5. #115
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Malakhim View Post
    Also did they say they were making changes to pugilist animations? Haven't noticed anything just yet.
    Look closer...at least for me as a Lalafell, it's totally different.
    (0)

  6. #116
    Player
    Valmonte's Avatar
    Join Date
    Jul 2011
    Location
    United Federation of Awsome
    Posts
    1,136
    Character
    Felix Valmont
    World
    Balmung
    Main Class
    Lancer Lv 35
    Quote Originally Posted by Malakhim View Post
    I'm personally a fan thus far. I haven't had a shot at the new low level dungeon, but I can say that leveling with a friend at the lower levels is pretty fun with multiple enemy claiming and crowd control abilities actually meaning something. We can actually use some interesting strategies, and if we aren't careful we can get our asses handed to us on a two-star leve. I love it! Can't wait to get ma bird later. The addition of tutorials to the opening was handled pretty well I thought, although the opening battle on the Limsa freighter could use some more sprucing up I think, even though the NPCs not only give you tips on combat AND actually take part in it.

    Also did they say they were making changes to pugilist animations? Haven't noticed anything just yet.
    they did for Midlander Hyur/Male and i'm not like the monk style punching, then again its just a preference.
    (0)

  7. #117
    Player
    Junpei's Avatar
    Join Date
    Mar 2011
    Posts
    446
    Character
    Gunso Gunso
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    The thing that really has me confused about this patch is people are complaining that mobs are harder to fight.
    I always found it fundamentally weird that I could kill mob 5-7 levels higher than myself Solo. A mob the same level as me should be an even match, as much chance to lose as to win, anything higher should be harder.
    (5)

  8. #118
    Player
    Meleena's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    671
    Character
    Meleena Steelheart
    World
    Odin
    Main Class
    Pugilist Lv 74
    Instead of hitting twice and having one damage number appear, now there are 2 numbers lol
    (0)

  9. #119
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    This is indeed a great patch I have enjoyed all of it so far ^_^
    (0)

  10. #120
    Player
    Issac's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    952
    Character
    Kytheren Kenni
    World
    Seraph
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by Junpei View Post
    The thing that really has me confused about this patch is people are complaining that mobs are harder to fight.
    I always found it fundamentally weird that I could kill mob 5-7 levels higher than myself Solo. A mob the same level as me should be an even match, as much chance to lose as to win, anything higher should be harder.
    This, oh god this. I wish I had thought to say this, going back to basics.
    (0)

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