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Thread: Great Patch!

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  1. #1
    Player
    Meleena's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    671
    Character
    Meleena Steelheart
    World
    Odin
    Main Class
    Pugilist Lv 74
    I am 100% sure that you can still level at level 20 in a day which is still very fast leveling and no, levelin to 80 in a week like in some other MMOs is just sad, they might as well give you your character at max level...
    (0)

  2. #2
    Player Biggs's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    982
    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Meleena View Post
    I am 100% sure that you can still level at level 20 in a day which is still very fast leveling and no, levelin to 80 in a week like in some other MMOs is just sad, they might as well give you your character at max level...
    At its current rate (so a level one character starting today, post patch), if going solo, theres absolutly no way i can see you getting to 20 in a day unless your playing 12 or more hours. Especially without help. Your dreaming.

    The rage forums on hp and xp levels post patch should be pretty biblical.
    (0)
    Last edited by Biggs; 10-05-2011 at 06:06 PM.

  3. #3
    Player

    Join Date
    Sep 2011
    Posts
    430
    Quote Originally Posted by Meleena View Post
    I am 100% sure that you can still level at level 20 in a day which is still very fast leveling and no, levelin to 80 in a week like in some other MMOs is just sad, they might as well give you your character at max level...
    A fresh character won't come anywhere close to 20 in one day. I just got done ranking LNC, PUG, and THM to 9 and the only reliable way I could get steady XP was to kill the R1 Coblyns until about rank 3/4, then go kill R2-3 Coblyns until about rank 6, and finally I would do 6-9 on rank 4-5 Chigoes. I did 4 rank 1 leves on the PUG. I'm not sure how long it took, but it was longer than 2 hours.

    There was downtime even when I outranked the respective mobs by 2-3 levels. I tried killing a rank 10 Marmot as a rank 9 PUG and it nearly had my ass. It's not an L2P issue because killing a stationary mob and only having 3 or 4 abilities isn't exactly rocket science. I was wearing my weathered stuff the whole time, but what do you expect a new player to do? Spend the very little gil he gets from the first two storylines on what will probably turn out to be 3 pieces of gear he'll have to replace in 3 or 4 levels? Seems a bit unrealistic and for a new guy, it's pretty damn frustrating.

    The pacing of combat just sucks in my opinion.

    I don't want handouts or to be level capped in two weeks, but is it really going to hurt to let people solo mobs a bit faster for a bit better XP? Half the reason I moved here from XI was because when I played XI it was a massive grind, and this game was supposed to be more casual friendly, but it seems like they're moving away from that. I really have no problem with grouping, but I do have a problem when grouping is so vastly superior to solo for leveling my character I feel frustrated even trying to go do something solo. I think there should absolutely be forced grouping at endgame for certain activities and even a part of leveling should include grouping, but I don't like the idea that a player who wants to solo is so severely hampered from the start.

    Sorry for the wall o' text.
    (5)