You know what wasn't fun? Playing THM and realizing your debuffs are completely useless and a waste of time during party / leve EXP dynamics because by the time you draw your weapon out to even cast something like slow or paralyze, the enemy was dead and you were sitting with like a 1 minute (or whatever it is) recast.

On the melee side, it was no different. In a party of 4-6 mobs would die so fast. it's really not fun if you don't feel like you've put in anything for your EXP. I'm so happy about this change.