Nobody has won since May... maybe SE needs a new method for winning. I think I got more than consolation one time and I play every week. This thing is dumb...
Nobody has won since May... maybe SE needs a new method for winning. I think I got more than consolation one time and I play every week. This thing is dumb...
Same here, it's a stupid waste of programming resources, I've never gotten above consolation from playing every week. They need a wider variety of prizes and ways of winning vs. it just being a weekly 'Nope! You lose!' for 99.9% of players.
Do either of you know how a lottery works?
May 16th indeed, but we have less than 2000 Jumbo tickets sold per week on Malboro. We can't even get the top tier participation bonus. Considering the Jumbo Cactpot is tied to an actual Achievement that is currently programmed to take the average player 50 years to earn, which is then used for the meta achievement with the High Roller title, I'd expect that SE has plans to eventually allow us to buy multiple Jumbo tickets per week, similar to how we can already do with the Mini Cactpot. Unless they really think this game and it's players can last 50 years, lol.......but then again they think Triple Triad Tournaments are operating acceptably too sooooo...who knows?
Do you mean in real life with finite and quantifiable resources where the rarity of awards is needed to ensure its viability from a financial standpoint? Or in something like- I don't know- a video game where a broader range of rewards could be generated, at much lesser values than the top prizes but better than the insignificant prize 99.9% of people get every week and isn't worth the repeated effort, without impacting the sustainability/financing of the lottery program itself?
Actually, I guess I don't know, if you could write a long detailed post educating us on the subject that would be awesome.
whats your problem, you dont even lose mgp by participating
be happy if you win and dont cry when you dont, its still a 1: 10.000 chance, so dont expect anything
Keep an eye on the number of tickets sold for each drawing.
I am on Balmung, one of the most populated servers, and I was quite surprised to see less than 5,000 tickets being sold per week. This last week was only about 4,800 tickets sold.
That really opened my eyes to seeing why people weren't winning more often. After all, compared to real life lotteries, 1 in 10,000 odds is actually pretty high, so I expected much more people to be winning.
The sad truth is that, no one is playing. That is why no one is winning.
The real issue is that the MGP rewards aren't that great. What can you do with 1 million MGP? You can...
(1) get a super cool looking Mount... that doesn't fly.
OR
(2) get a super rare Triple Triad Card... that you probably can't use anyway because every NPC and their mother uses the Random rule.
All the other rewards can be obtained fairly easily from playing Mini Cactpot and grinding Triple Triad (or maybe Chocobo Racing if you're so inclined; most people aren't).
Ive never enjoyed lotteries tbh..but I still partake in this event each week just in case.
I would be happier with a huge addition to the vendor of items to even try for, then a change to the lottery itself.
Glamour items should be added monthly, add in rare dyes, emotes more then just the 1 hairstyle, as well as more bardings, pets..(mounts not so often).
I stare at the same old list hoping something looks different but nope.
Its not realistic to think everyone wants the same type of items so spice it up se!
The saucer looks dead for a a few reasons im sure..more variety of minigames and rewards would help for a while at least
side note: se you should of made the glowy pastel floor panels as the housing flooring available. the current 2 available look icky.
Yes you do. Unless you have a LOT of people buying tickets to make the participation bonus higher, you're wasting MGP waiting a week to see how badly you lost.
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