Sorry! I should have clarified... I meant stats changing in a way that didn't give someone an advantage over being one versus the other UNLESS all the advantages were balanced (like in a primal battle..your ice mage might not be great at Shiva but they would kick *** with Ifrit) Even having cosmetic effects alongside that would give the game more realism -- frost sprites melt when touched by fire. Fire sprites sizzle and smoke when touched by ice or water, but spark when hit with lightning or fire.

I know I'm probably getting my hopes up after seeing what can/can't be done with darkside aura, but one can dream