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  1. #1
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Sandpark View Post
    I want customization but I don't think it should come in jobs, only classes.
    Classes are a nice starting point, yes. Problem is, without any new skill, they'd be way too weak to particpate in any content at 60.
    Quote Originally Posted by Sandpark View Post
    Jobs are designed to fill one role, when they start filling others, all jobs start to feel very similar.
    I'm not so sure of that. We already have several playing the same role very differently, it's not impossible for them to play another role in their own way.

    But, you'd have to decide the base core of the classe regardless of its role. Basically, Arcanist (Still him ) is a pet class. That's his core. Therefore, if you make a pet tank, a pet DPS of a pet healer, Arcanist will still be the only (for now) pet class.

    When the "Gun" job was annouced, several people thought about Chemist. If Machnist had a spec where it could use healing bullets with the same kind of procs between each other, it would still a unique gameplay.
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    Last edited by Reynhart; 08-13-2015 at 07:27 AM.

  2. #2
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Reynhart View Post
    Classes are a nice starting point, yes.

    Problem is, without any new skill, they'd be way too weak to particpate in any content at 60.
    Well that would be on SE shoulder's if they did pursue that, not ours. What is the point of customization, if there is no content that supports that? You know what I mean?
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