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  1. #1
    Player
    Aeyis's Avatar
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    May 2011
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    Elinchayilani N'jala
    World
    Zodiark
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    Paladin Lv 70
    Quote Originally Posted by justinjarjar View Post
    I don't want to deal with skill trees. There is my reason for being against it.
    Well. That is a fair reason to be against it. Only actual reason I've seen in this thread, in fact.

    But that does bring us to the heart of the matter. The game (rather, MMOs in general) being dumbed down because people dont want to 'deal with things'.


    The fantasy and sci-fi genres were originally for people that wanted to explore possibilities. RPGs were ideal for these genres. Stats or abilities were a reflection of character customization. Altho some RPGs did very well without adding stats, I do believe with the limits to possibility developers can reasonably put into a single game(due to resource/money limitations + hardware limitations), that stats did offer additional depth; at affordable resources spend for developers.

    Can this truly be considered a Final Fantasy game if people do not wish to deal with possibilities? Isnt [Possibility] the very core of fantasy, and final fantasy?


    Final Fantasy allowed us to watch us a grand story in each of its incarnations. But it was a story with little room for exploring who our characters were. Cecil was Cecil. Tidus was Tidus. So they added new skill systems each game, and allowed us to play with different stats. I used my Yuna as a Grey Mage, rather then the healer she [canon] was.

    There were best builds. But how many actually used those? How many used 'better' characters rather then the ones they enjoyed playing? How many people used Tifa/Cloud/Aeris for the entirety of the game that allowed them, despite other characters being strong as well?
    All of the characters could be played and cleared the game with, and quite well. Characters could often be played in various ways as well. Because customization allowed this.

    FFIV Cain Phoenix Res tactic? Would not have been possibility if not for customization. Yuna Black Mage? Likewise.


    Now people play FF games mostly for the story. But they are still RPGs, how many people that look to play RPGs or FF games will not enjoy the stats or skill develop systems? How many people look to play a FF game that lacks 'complexity'?
    (0)
    Last edited by Aeyis; 08-12-2015 at 04:47 AM.

  2. #2
    Player
    Delily's Avatar
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    Oct 2014
    Location
    Gridania
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    666
    Character
    Delmania Shadowstar
    World
    Diabolos
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Aeyis View Post
    Well. That is a fair reason to be against it. Only actual reason I've seen in this thread, in fact.

    But that does bring us to the heart of the matter. The game (rather, MMOs in general) being dumbed down because people dont want to 'deal with things'.
    How many savage clears do you have?
    (1)

  3. #3
    Player
    FallenArisen0990's Avatar
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    Aug 2013
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    Character
    Anarista Tarnyang
    World
    Behemoth
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Aeyis View Post
    The game (rather, MMOs in general) being dumbed down because people dont want to 'deal with things'.
    Go play Dark Souls or something. I don't need stupid insta-kill mechanics just to clear a fight. Fighting a Boss 3247683479349 times just for gear and having one little mistake cost you the fight for everyone is stupid. That's not Difficulty at all. 2x Damage and 2x HP is not difficulty. It's a luck base mechanic that should only be in single player games. Wiping because of someone's shenanigans is not difficulty but an annoyance that's isn't needed when you just want to clear a fight, get drops and move on.
    (3)

  4. #4
    Player
    Aeyis's Avatar
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    May 2011
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    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by FallenArisen0990 View Post
    Go play Dark Souls or something. I don't need stupid insta-kill mechanics just to clear a fight. Fighting a Boss 3247683479349 times just for gear and having one little mistake cost you the fight for everyone is stupid. That's not Difficulty at all. 2x Damage and 2x HP is not difficulty. It's a luck base mechanic that should only be in single player games. Wiping because of someone's shenanigans is not difficulty but an annoyance that's isn't needed when you just want to clear a fight, get drops and move on.
    Making a mistake, or it being entirely luck based. Which is it? Those two are polar opposite.
    In addition, FFXIV has many instant kill mechanics.


    I do not understand your argument, what are you trying to say?
    That you would like to go into a dungeon or raid and oneshot it while watching the television?


    If that is your argument, then it only reinforces my observation.
    Which I'll mention again:

    MMOs have become more bland, less interesting; because the audience they are intended for have no interest in challenge. They have no interest in something they have to but time or effort into figuring out.
    (1)
    Last edited by Aeyis; 08-12-2015 at 08:06 AM.

  5. #5
    Player
    Delily's Avatar
    Join Date
    Oct 2014
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    Gridania
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    666
    Character
    Delmania Shadowstar
    World
    Diabolos
    Main Class
    Dark Knight Lv 100
    How is Alex Savage going for you? Plus your "current generation" claim is rather old and tired.
    (3)

  6. #6
    Player
    FallenArisen0990's Avatar
    Join Date
    Aug 2013
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    - Top Secret -
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    1,462
    Character
    Anarista Tarnyang
    World
    Behemoth
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Aeyis View Post
    Text.
    Yea, in content where it should be, in optional content. We live in a new age my friend. As fun as XIV can be, I do like to play other things while others have limited time to play. Difficulty for all current content is exactly where it should be.
    (0)