I tried that. That's usually effective for the main mob (though I'm two "lucky" procs away from losing enmity altogether), but if I'm with a SMN or BLM, I'm usually having to use every trick in the book to get the mob to hit me again instead of them.Funnily enough, if you just use your lvl50 rotation for tanking you won't have a problem.
I felt the same way, my first 2 dungeons I forgot to unlock the new abilities, and didn't have a problem tanking. I then unlocked the new abilities, and would get them in as much as I could (of course after generating good threat) and would often lose threat. I then went back to using mainly my lvl50 rotation.
tl;dr use your lvl50 rotation until you have the gear to support the additional DPS rotation we now have.
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A dungeon party with two summoners always makes me egi.
Beginner's Overview to Tanking in FFXIV: http://forum.square-enix.com/ffxiv/threads/352455
Learn to Play (it's not what you think): http://www.l2pnoob.org/


This is why I've been buying a full set of gear for my Drk with extra times my MCH has farmed up. First thing I bought and upgraded was my law weapon as that's hugely important for holding threat I've found. I'm still 28 levels away from needing the gear, but it'll be there waiting for me at least.
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