I have to respectfully disagree. Coming from a healer's perspective, I've experienced far too many wipes and personal deaths because a DPS would pull something when my tank's CDs weren't ready, or he was out of TP or I was low on MP, etc. Whatever the case, we weren't ready. I'd heal them because they'd take a hit that only a tank should be taking and would immediately pull aggro off of one or two of the enemies because the tank, again, was not ready. And then I would die, and the party would wipe.
This game is a team effort, yes, but we all have our roles to play in a party. That's why our stats and movesets are set up the way they are. DPS can pull enemies from afar when deemed necessary, as can healers, but never normal enemies. Again, as a healer, I've seen tanks pull mobs they simply couldn't survive, no matter how many heals went out. But when not healing, I've also seen DPS and healers pull mobs that I already knew my tank could not survive, but they thought he could. And we wiped. And when asked to stop pulling things, those people responded negatively.
As for Valenth, I agree with what you did. It's a shame that certain people in the community have become this way, as it discourages new players from playing with veteran players. Hopefully SE will take note of this and go out of their way to not force veteran players to grind level 15 content again like last time in an attempt to "encourage them to play together". All that resulted in were the fastest first-time runs for new players that anyone had ever seen.
Last edited by Amiaze; 08-10-2015 at 08:25 AM. Reason: The same reason everyone edits
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I was in a party the other day with a person named Youpull Youtank.
Those are words to live by. Just because you're impatient and want to pull doesn't mean the tank has to tank or the healer has to heal you. I'm a big fan of practicing Darwinism to correct bad behavior.
I'd give that man 100,000 of my gil just on that name alone.I was in a party the other day with a person named Youpull Youtank.
Those are words to live by. Just because you're impatient and want to pull doesn't mean the tank has to tank or the healer has to heal you. I'm a big fan of practicing Darwinism to correct bad behavior.
This right here enables the problem. I have long ago stopped healing stupid DPS doing stupid pulls that the rest of the group isn't ready for. The more healers/tanks that stop attempting to heal/save those players and just let them hit the floor the more likely they won't do it in the future.
I know, it sounds like a dick thing to do but.... tough healer/tank love.![]()
Last edited by Syrehn; 08-10-2015 at 09:27 AM.
you were doing the right thing those two were just impatient idiots
^ This. Now, while I've never pulled as dps, there has been a few times where I've wanted to. Especially if it's a long dungeon and I get stuck with a tank (who's not new / no one's new) and they pull 1 group at a time / wait 1-2 minutes between each single pull. A few days ago, I ended up in DD, no one was new, everyone was 50+. The tank decided to pull 1 group at a time, then afk for 1-2 mins, then pull another group. It took about 45 minutes to get to the 2nd boss.The party sets the flow. If 3 ppl want to you to pull another set of mobs, then do it. If the healer is pulling another mob, it means he knows he can keep you alive. If that happens then you, the tank, shouldn't have this mentality of, "if you want to tank it then go ahead." I'm tired of the "me, me, me" mindset. You're playing an mmo with other ppl. The party sets the flow. If you want to set your own pace, please go player a single player game
Did you ask the tank why he was taking so long? 1-2 minutes is quite excessive - but that could have been him being distracted by a newborn baby for all you know.
I agree completely. That's why I stopped healing anyone who pulls that isn't a tank. I don't enjoy dying to random mobs, and the party certainly doesn't enjoy wiping. Just considering how other people in your party feel goes a long way. I don't think it's wrong at all. When I started tanking and people would pull enemies, I'd just sheathe my sword and stand there, watching, until they died. I shouldn't have to pull out all the stops (due to it being a low-level dungeon) to pull aggro away from something that I wasn't ready to pull in the first place.This right here enables the problem. I have long ago stopped healing stupid DPS doing stupid pulls that the rest of the group isn't ready for. The more healers that stop attempting to heal those players and just let them hit the floor the more likely they won't do it in the future.
I know, it sounds like a dick thing to do but.... tough healer love.
I do understand when tanks move slowly, too, though. Waiting 1-2 minutes before every pull is excessive. I mean this in the most polite way possible: any time I've seen a tank do that, it meant they didn't really know how to tank.
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