I find the DRG RNG fun and not "obnixious". Basically, every classes in 2.0 was easy to play, DRG notably which after 2.45 became quite braindead in the rotation. We could complain that BotD is a Greased Lightning-like, but I find it fun too. And positionnals are a good thing, otherwise you'll just be standing still in melee, and that's boring.

Basically the developpers wanted the classes to not be "press buttons in a certain order to win" like 2.45 DRG, so they gave them something to up their DPS and to care about. And that's a good thing. If you can't focus on both the mechanics and what your doing, you're not ready to do endgame content.