Is anyone getting sick of this?
How more raids require paper tanks where most of the DPS has to burn time to set up to produce enough threat to outdo the healer who has to heal BIG and get paper tank adds that can and will wipe us in a third of the time the set up takes?
How you have to pay more attention to your specific procs and which of the buttons you constantly button mash to do a thing?
How all of the melee DPS are forced to do positionals because it's required to be optimal for their attacks rather than simply because you live long when your not in front of the boss?
DRG RNG after 58!?
SMN requiring 6 aethercharges to have optimal DWT DPS!? On top of the extra time you have to waste waiting on delayed spells to work BEFORE you bust more spells requiring them to work.
You'd think BRDs got it simple, with their DoT refresh and two more GCDs to use over heavy shot but they don't.
I think the combo roulette MCHs got going for them is a bad idea.
OGCDs cannot be activated instantly. The delays that makes everything so clunky. Spell casting has a VERY small angle to the point that if your target makes it to you 11 or 1 o'clock then your spell will likely fail to cast cause they are not at your 12.
Tank's low threat multipliers which doesn't necessarily force you to lower your DPS, but when it's easy to overpower pure vitality tanks, then we got a big problem, and the fact that enmity boosting effects work in DPS stance makes this a whole lot worse when mobs go after you.
Not to mention AoE is still hard pressed. As a Warrior, I question why I even bother to try and make things roll faster anymore, when I'm the only one doing the AoEs even with a Summoner and Black Mage in my party. And often times if I'm DPS, I get killed cause our tank has no idea how to AoE tank in mobs bigger than 3 units! I can't even enjoy SMN because of this; I need a Ninja to protect me as SMN and that is not a good thing! >:U
Or my favorite, in certain raids and trails where you cannot kill a certain adds unless under very specific conditions, otherwise it's a wipe, which most of the time, forces you to limit your DPS, so goodbye dragonfire dive and other oGCDs like it.
The combo system where it has you button mash to do a thing like in Dynasty Warriors, but significantly slower and bloating your hotbars is not something I like at all. And I like Dynasty Warriors too! >:U
All while having to deal with mechanics more than the tanks do. Most of the time the tank just has to sit there, and when he is forced to move, that throws off your DPS game.
Who else is getting sick of this mountain of obnoxious, complicated mess that's just obnoxious and complicated just for the sake of it?