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  1. #1
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91

    New quest types coming to Final Fantasy XIV!

    http://www.novacrystallis.com/2015/0...l-fantasy-xiv/

    “I already talked to the team about the Moogle side quests, because they are quite tiresome and tedious jobs. For the future, we like to remove this type of quest.

    There are two points to improve for side quests: First of all, you need to assign a proper story to that side quest. We also want to add more variation to the side quests.

    For example, you may need to find the highest building an an area and jump off from the top if it. Or you need to carry a certain item and secretly sneak into a building without being noticed by anyone.

    We think that adding that mini-game type of quests to the game should be fun. I actually talked with the team about this last week, before coming to Gamescom. Before moving to 4.0, we have to add more variety to the quests. We want to change this and the flag systems. These are the things we want to improve.”
    (42)

  2. #2
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    All my likes!
    (1)

  3. #3
    Player
    Riardon's Avatar
    Join Date
    Nov 2013
    Posts
    1,333
    Character
    Leowald Chestwood
    World
    Twintania
    Main Class
    Dark Knight Lv 80
    Please YES!!!
    (0)

  4. #4
    Player
    MugenMugetsu's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    334
    Character
    Mugen Mugetsu
    World
    Mateus
    Main Class
    Bard Lv 60
    Sweet! That's great news. Thanks for the update!
    (0)
    Quote Originally Posted by 314159265358979323846264338327 View Post
    Oh boy, I can't wait for the update where Ramuh drops out of the sky like "sup dawg, we gon fight up in dis tree to see who da most swoll in da woods".
    "Be excellent to each other."

  5. #5
    Player
    xieathe's Avatar
    Join Date
    Aug 2013
    Posts
    31
    Character
    Xiexie Sar
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    I am so 100000% for expanded and varied quest types. The longform story-driven quest lines have always been my favourites, but mini-game types would especially be welcome. Here's hoping it means more variety and job-specific quests for our jobs, as well.
    (1)

  6. #6
    Player
    WingsOfAzrael's Avatar
    Join Date
    Jun 2015
    Posts
    239
    Character
    Emarial Artayu
    World
    Hyperion
    Main Class
    White Mage Lv 90
    more quest types=good thanks for the update
    (0)

  7. #7
    Player
    Terrini's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,327
    Character
    Terrini Littlebottom
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Oh dear... more Sylph carry quests >_< Those are really annoying since they are both timed AND you have to not get hit.

    But what kind of quest would require you to jump off the highest building? That seems ridiculous! Any normal person would die. And if it requires a flying mount - you don't 'fall' so why 'jump off'? This just seems silly o.O

    Having good reasons and stories is the main thing, I actually thought the moogles were interesting but the searching for things was rough in 3 dimensions.
    (5)
    ~Terra-chan~

  8. #8
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    Uh, Starlord... why didn't you just post this all in a single thread? This all seems like parts of the same interview split into specific sections.
    (0)

  9. #9
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Gilraen View Post
    Uh, Starlord... why didn't you just post this all in a single thread? This all seems like parts of the same interview split into specific sections.
    Because they all came out in at a different time from the same site, I just posted them as it came. and if there is an original interview, they didn't post it as far as I know of.

    Anyways, does it matter? You are getting an update on it, so it really shouldn't matter.
    (1)

  10. #10
    Player
    Lusavari's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    673
    Character
    Vesperlyn Hayle
    World
    Gilgamesh
    Main Class
    Dragoon Lv 90
    I mentioned this idea in a different thread, but I think adding a new type of duty would be great where there are solo duties like this where you have to do a stealth mission, or a competitive guild hest where players race to a prize in a treasure hunt...

    I also think a dungeon where players must cooperatively escape from a prison would be fun where all 4 players start in different locations, and have to solve puzzles, and meet at the end, fight the prison warden and escape, but battles would also be discouraged, like all gear is removed, though this could be done with a stat locking drawing weapon, and glamouring gear into prison clothes, and interacting with a chest at the end removes these stats.

    That's also something that could be done in an expansion. There are some people complaining about too many new moves and burn out trying to learn all the new skills. In an expansion, to break up variety in new battle skills, Every job could have a few puzzle dungeon skills added like Ninjas can lockpick a door to gain access to places others can't (Or a Warrior can kick down the door, but it makes noise possibly attracting attention) while a Dragoon can jump over obstacles to bypass certain areas.
    (2)
    Last edited by Lusavari; 08-09-2015 at 04:52 PM.

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