PvP tome bonuses and exp are, mostly, passive. Everyone gets the same tome bonus, and exp is kinda flat. You are not rewarded for playing well, only for winning (or being on a losing streak). This causes a lot of casual PvPers. Players who only show up for tomes or the exp their team scrounged up for them. It breeds passive (often AFK) players, and hurts team solidarity (as some players ignore objectives in favour of mindlessly fighting because they don't care). For those who want to win and be competitive, it's a big problem.
Should SE abolish PvP tome bonuses? Should they incorporate in game exp bonuses for objectives to get people involved? Should there be achievements? Should there be a penalty for NOT doing objectives?
Thoughts, opinions, solutions. Have at thee below.