Quote Originally Posted by Alberel View Post
There's the third option of combat locked stances much as AST has (and to some extent I believe AST's stances are a trial for hyrbid jobs). There's no balancing problem to solve if they have to pick one role prior to entering a duty and are locked to it for the duration of that duty.
You're not entirely wrong; however the problem with AST is that, while it is a competent healer, it's neither as good at direct heals as WHM nor as good at barrier heals as SCH. As such, outside of people trying it for fun I don't run into many. Additionally AST isn't really a hybrid class; it's a healing class through and through.

We do have a hybrid class, though - ACN and its specializations SMN and SCH. I played one back in 2.0, using SMN for when I was soloing in the open world and SCH for dungeons. They're both viable jobs (especially now that SMN has the Bahamut Laser), but it's tough to play them both on one character since one's INT heavy and another's MND heavy. It can be done, but it's not optimal (not that it matters, given I don't raid).

Could BLU work in a similar way? Hmm...

Quote Originally Posted by Iagainsti View Post
#nochill and #dumbaf all the classes in this game were in ffxi(some now have different names and applications, but they're rooted the same).
Most of the classes in XI come from earlier in Final Fantasy history. The point is this isn't XI, so wanting every class from that game to make its way here makes it look like you want this to be XI-2, which it isn't.

Also AST begs to differ.