Page 1 of 2 1 2 LastLast
Results 1 to 10 of 44

Hybrid View

  1. #1
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    I've stated before, blue Mage would be easy with the current system. The monster abiltities( I'm begging for goblin punch and mighty guard) would be unlocked through the job quests like any other job currently in game. Check out the thread "the 4th tank" for a collaborative hash out of how blu bst and pup could all be made with the current sytem
    (0)

  2. #2
    Player
    Cilia's Avatar
    Join Date
    Sep 2013
    Location
    The Hermit's Hovel
    Posts
    3,698
    Character
    Trpimir Ratyasch
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Xerius View Post
    I don't understand why the dev's seem to think that every job needs to come from the same cookie-cutter mold as all the other jobs, I for one would welcome a job with a completely new progressions system, just like Blue Mage was in FFXI. Camping out the Blue Magic spells was fun in it's own way and it was an accomplishment to finish your list.
    If you understand why every role is expected to have specific subclass / additional actions, you already know why every role progresses and plays virtually the same.

    If they add in BLU and require actual effort to maximize its efficiency, people won't bother with it unless it provides a substantial edge over everything else. It's either that or make it very similar to every other tank / healer / caster DPS job, which betrays the flavor of BLU's versatility.

    Quote Originally Posted by Iagainsti View Post
    I've stated before, blue Mage would be easy with the current system. The monster abiltities( I'm begging for goblin punch and mighty guard) would be unlocked through the job quests like any other job currently in game. Check out the thread "the 4th tank" for a collaborative hash out of how blu bst and pup could all be made with the current sytem
    This isn't XI; please stop asking for every class from that game to be put in.

    The problem with BLU is its versatility; it would be hard to keep its flavor intact while adhering to the strict combat roles XIV employs. It could be added, but would it be able to maintain its versatile flavor?

    ... not personally convinced on that front.
    (5)
    Trpimir Ratyasch's Way Status (7.3 - End)
    [ ]LOST [ ]NOT LOST [X]TRAUNT!
    "There is no hope in stubbornly clinging to the past. It is our duty to face the future and march onward, not retreat inward." -Sovetsky Soyuz, Azur Lane: Snowrealm Peregrination

  3. #3
    Player
    Zohar_Lahar's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    1,381
    Character
    Zohar Lahar
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Cilia View Post
    This isn't XI; please stop asking for every class from that game to be put in.

    The problem with BLU is its versatility; it would be hard to keep its flavor intact while adhering to the strict combat roles XIV employs. It could be added, but would it be able to maintain its versatile flavor?

    ... not personally convinced on that front.
    As I pointed out though, "versatility" hasn't always been a flavor of blue mages. Strago, for example, was very much a caster type, and could be used as a basis for BLU in XIV.
    (1)

  4. #4
    Player
    Cilia's Avatar
    Join Date
    Sep 2013
    Location
    The Hermit's Hovel
    Posts
    3,698
    Character
    Trpimir Ratyasch
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Zohar_Lahar View Post
    As I pointed out though, "versatility" hasn't always been a flavor of blue mages. Strago, for example, was very much a caster type, and could be used as a basis for BLU in XIV.
    That's one game, though. Even if not explicitly named as such, BLU has been in a lot more than V, VI, and XI; VII's E. Skill materia works exactly like Blue Magic, Quistis' Desperation Moves in VIII are essentially Blue Magic, Quina in IX is a Blue Mage, and Kimahri's Overdrives in X are Blue Magic in all but name. And those are just the ones I know of. In all of those cases, Blue Magic is incredibly diverse, from powerful healing spells like White Wind to the famous Big Guard to the nuking Shockwave Pulsar. (And even Strago learns White Wind, Big Guard, and other healing / support spells, so he's not just a nuke caster DPS. Additionally, most BLU do learn more offensive magic, but that's just because it's easier to make diverse offensive options than diverse healing or support options.)

    Could they add BLU? Sure they could. But could they compromise its traditional versatility with the strict combat roles in XIV and still keep its flavor intact while also making it a combat-viable class people will want to play?

    ... maybe. They did change DRK from "HP sacrificing melee DPS" to "MP sacrificing masochist tank," so it's not impossible but it (probably) wouldn't be the classical-style "learns versatile monster moves" BLU.
    (0)
    Last edited by Cilia; 08-10-2015 at 01:01 AM.
    Trpimir Ratyasch's Way Status (7.3 - End)
    [ ]LOST [ ]NOT LOST [X]TRAUNT!
    "There is no hope in stubbornly clinging to the past. It is our duty to face the future and march onward, not retreat inward." -Sovetsky Soyuz, Azur Lane: Snowrealm Peregrination

  5. #5
    Player
    Fenral's Avatar
    Join Date
    Sep 2011
    Posts
    2,175
    Character
    W'fharl Tia
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Cilia View Post
    ... maybe. They did change DRK from "HP sacrificing melee DPS" to "MP sacrificing masochist tank," so it's not impossible but it (probably) wouldn't be the classical-style "learns versatile monster moves" BLU.
    Summoners used to be pretty versatile, too (looking at you, Eiko Carol). They could simply have Blue Mage watered down into a DPS-focused Extra Job with quests focused on tracking down monsters to learn skills from. The initial skill loadout would be hand-waved as something already recorded by the previous owner of the Soul Crystal.

    But yes, your current favorite .gif applies to this entire topic pretty well.
    (2)

  6. #6
    Player
    WellFooled's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,313
    Character
    Doranaux Wavemet
    World
    Goblin
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Cilia View Post
    This isn't XI; please stop asking for every class from that game to be put in.
    Yes, how dare he ask for a returning element from a game he loved, in a series famous for its returning elements! :P

    Everyone has favorite jobs from past Final Fantasy games, its only natural to want them to return in the latest Final Fantasy. Plus, Puppetmasters are awesome :P

    (5)
    A true paladin... will sheathe his sword.

  7. #7
    Player
    Cilia's Avatar
    Join Date
    Sep 2013
    Location
    The Hermit's Hovel
    Posts
    3,698
    Character
    Trpimir Ratyasch
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by WellFooled View Post
    Yes, how dare he ask for a returning element from a game he loved, in a series famous for its returning elements! :P

    Everyone has favorite jobs from past Final Fantasy games, its only natural to want them to return in the latest Final Fantasy. Plus, Puppetmasters are awesome :P
    My beef isn't with people who want X class to be added in, my beef is with people who jumped ship from XI and want XIV to basically be XI-2. It's not, and it's never going to be.

    Personally I don't care what class(es) they add at this point; I got DRK, my favorite class ever, so I'm happy (even if it's not the traditional "burn my life to punish my enemies" DRK). I'd rather see legacy classes (Blue Mage) or more original classes (Astrologian) than something that was in XI just because it was in XI and XI veterans (fanboys / fangirls) want it, though. Just my two cents.
    (4)
    Trpimir Ratyasch's Way Status (7.3 - End)
    [ ]LOST [ ]NOT LOST [X]TRAUNT!
    "There is no hope in stubbornly clinging to the past. It is our duty to face the future and march onward, not retreat inward." -Sovetsky Soyuz, Azur Lane: Snowrealm Peregrination

  8. #8
    Player
    WellFooled's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,313
    Character
    Doranaux Wavemet
    World
    Goblin
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Cilia View Post
    My beef isn't with people who want X class to be added in, my beef is with people who jumped ship from XI and want XIV to basically be XI-2. It's not, and it's never going to be.
    Hey, I'm with you there. Two separate games are two separate games, but his post didn't include anything about that. He was just talking about the possibility of a couple jobs showing up in FFXIV and you told him to (politely) shut up. You're projecting motives onto him that aren't in the post.

    That said, how is a Final Fantasy fan wanting puppet master included any different than a fan wanting Blue Mage?
    (0)
    A true paladin... will sheathe his sword.

  9. #9
    Player
    Cilia's Avatar
    Join Date
    Sep 2013
    Location
    The Hermit's Hovel
    Posts
    3,698
    Character
    Trpimir Ratyasch
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by WellFooled View Post
    Hey, I'm with you there. Two separate games are two separate games, but his post didn't include anything about that. He was just talking about the possibility of a couple jobs showing up in FFXIV and you told him to (politely) shut up. You're projecting motives onto him that aren't in the post.

    That said, how is a Final Fantasy fan wanting puppet master included any different than a fan wanting Blue Mage?
    Let me preface this by stating that it's (mostly) just my opinion.

    Anyone who mentions PUP can pretty much instantly be identified as an XI veteran (fanboy / fangirl), since that class exists only in XI. Put plainly, it doesn't have the history a lot of other classes (Red Mage, Geomancer, Blue Mage, Samurai) do, nor is it anywhere near as iconic. Given I got DRK I don't particularly care one way or another, but I'd much rather see legacy classes or new classes than one that existed only in XI before that (especially given PUP was basically just a replacement for Necromancer when they decided not to implement that class). It's a matter of the class having a history or being unique, compared to something like PUP whose only argument for inclusion I can think of is "I liked it in XI."

    Why is it I'd rather have legacy classes or new classes? Well, it's important to remember the past, which is why we need legacy (iconic) classes. Some things need to remain constant. At the same time, we need to forge ahead and not be afraid to create something new - creating new classes does exactly that. Leaving rare/unique classes in their own game (such as XI's PUP) lets both it and XIV have their own identity by having something the other doesn't. (MCH, for example, is unique to XIV, so it's "an XIV class," not "a Final Fantasy class.")

    Beastmaster falls under a similar problem to me. It's from V, and aside from that game only appears in X-2 and XI, though elements of it do exist in other games (such as VII's Manipulate materia).

    Blue Mage, on the other hand, has been around since V in some form or another. Though not the oldest, it definitely has a history and is one of the few classes Final Fantasy can truly call its own (a lot of the classes / jobs in Final Fantasy are almost omnipresent in RPGs). It's iconic to Final Fantasy fans in general, not just XI veterans, so by that token I consider it more worthy of inclusion than something like Puppetmaster.

    ... I admit I'm biased, and someone mentioning stuff from XI leads me to jump to conclusions. In my defense, from what I've experienced XI veterans are notorious for wanting XIV to be XI-2 in all but name, so it's not entirely unfounded, and mentioning BLU, BST, and PUP (the last of which is exclusive to XI) sets off certain flags. I do try and keep an impartial stance, but I'm only human.

    Again, just my two cents.

    *readies NulBlaze*
    (3)
    Last edited by Cilia; 08-11-2015 at 09:03 AM.
    Trpimir Ratyasch's Way Status (7.3 - End)
    [ ]LOST [ ]NOT LOST [X]TRAUNT!
    "There is no hope in stubbornly clinging to the past. It is our duty to face the future and march onward, not retreat inward." -Sovetsky Soyuz, Azur Lane: Snowrealm Peregrination

  10. #10
    Player
    WellFooled's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,313
    Character
    Doranaux Wavemet
    World
    Goblin
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Cilia View Post
    *readies NulBlaze*
    Sorry if I come off a little strong, I'm a huge Puppetmaster fan so you hit a bit of a nerve. While I disagree in part, I do see where you're coming from. Some jobs don't have the same history that others do and if FFXIV neglected that it wouldn't feel much like a Final Fantasy game. Though I'd argue the history is only important to a point. All of the jobs at one time had no history in the series and if they were left as one time additions than they would never have risen to their iconic state. I don't think its wrong for FFXI fans to wish for classes they enjoyed to make a return in FFXIV.
    (0)
    A true paladin... will sheathe his sword.

Page 1 of 2 1 2 LastLast

Tags for this Thread