I am the OP. Also, if you want to do TT, you need to grind. This is not imposed by players since the other option is not playing at all
Well that not the developers fault you or other don't find it fun others do it enjoy it. Those that don't like the grind maybe need to find a different game to play?
The other option is to do Mini-cactpot, chocobo racing, Triple Triad and G.A.T.E.s to earn MGP get gold or platinum packs and fill your deck with cards. Or you can do trials and get cards, or run dungeons to get cards, or play NPCs to get cards. OR PLAY YOUR FRIENDS to get MGP, and turn it in for cards.
The options to enjoy Triple Triad are endless. This is a case of gimme all the cards and I'll be happy for about 2 days and start complaining again. While I agree with some of the earlier posts. SOME of the cards could be easier to get, especially the cloud card IMO. but most of the cards are fine the way they are.
The game has lots of content (the developers did their part). The problem lies in the playerbase that sticks their nose up at the content because they feel they don't get rewarded enough for doing the activities. They want a reward each time they press the lever like it's some kind of skinner box.
You are posting grind-heavy alternatives. Play my friends to get mgp only unlocks a small slice of the cards. This is excactly my complaint. Also MGP doesn't give you platinum packs.The other option is to do Mini-cactpot, chocobo racing, Triple Triad and G.A.T.E.s to earn MGP get gold or platinum packs and fill your deck with cards. Or you can do trials and get cards, or run dungeons to get cards, or play NPCs to get cards. OR PLAY YOUR FRIENDS to get MGP, and turn it in for cards.



Everything is a grind. Going to work is a grind, drive to and from is a grind, people even grind tv shows on the weekend and call it binge watching. The truth is you either have fun doing it or you don't but that's all on you.
So what you're saying is that FFXIV should be like going to work and binge-watching a show? Even without mentioning that your examples are terribly incomparable. I can't follow this reasoning at all. 'If you don't like it then go away' is just a lazy response. People mentioned it, don't need it.

It's the refuge of those who don't have any good argument or justification, so they fall back on telling everyone else to go away. They either can't conceive of a game that simultaneously appeals to many player types or they're so blatantly selfish that they want it all their way and only their way. You see it all the time when players make a suggestion or request and they shoot it down even if it doesn't affect them in any way. If you should dare suggest adding a UI option they don't need or a glamour they wouldn't use, they'll be there to say you shouldn't have it.
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