I actually made this topic after a friend of mine who left for 6 months got back and I had to tell them the game just got grindier in all directions. It's saddening to see people leave like that while it could be improved.The fact that an MMORPG has to be the things that annoy the OP is laughable. It's supposed to be a game that is entertaining to some degree. If it just turns to busy work and inter-player competition than it's no longer a game, it's an extension of real life.
Also, I've seen some threads where people are bidding adieu, talk about what was problematic, etc, and there's a lot less going back and forth than when we have something like this even when it's on the same subject. Final Fantasy XIV ARR is far from a perfect game even with Heavensward and it needs a lot of love and fixing to make it really shine properly. They are way too worried about creating set pieces, have no procedural content for replay-ability, and are completely dependent on currency grinders and promotional perks to keep people subbed.
I swear, all I ask for in the AAA industry is if they take to a game model like a theme park design, they also weigh in the cons and bring in at least SOME of the good ideas from exploratory titles like Path of Exile, Dungeons and Dragons Online, etc.
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