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Thread: #nofunallowed

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  1. #1
    Player
    Whocareswhatmynameis's Avatar
    Join Date
    Aug 2014
    Posts
    808
    Character
    Fate Bringer
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by seorin View Post
    That's exactly what I'm saying. WoW's explosive popularity stemmed from its accessibility, not a long grind. It toppled grindier games EQ, DAoC, and FFXI in an instant.
    I'll just say one last thing, because I don't think your neccessarily wrong but WoW was more popular when it was less accessible. Without LFR, LFG, and Garrisons WoW had more subscriber playing the game for longer hours ect. WoD is more accessible than ever and bleeding subs, Legion is prob close to a year away and WoW will prob lose a bunch more subs before it comes out.

    The devs can only do so much. They can't create 1000 hours of gameplay without adding in some kind of obstacle. The 2 most obvious obstacles I can think of are difficulty (Savage mode takes a long time to beat because you will wipe to it for 100 hours or more) or grinds (Repeating things for a reward adds more gameplay time).

    If people are past alexander normal, theres a good chance they have logged in 100 hours on Heavensward. Not bad for a 40 dollar expansion. If you want to play more than that, your prob going to have to grind some stuff out (chocobo pedigree, TT cards, or crafting) or do the really difficult content like savage. The devs just simply can't make 20 more dungeons in any reasonable time frame.

    This is why i say when the community constantly tries to get the devs to break down those obstacles, it really kills the replayability of the game. And ruins the experience for the players that didn't want those obstacles knocked down for them.
    (2)
    Last edited by Whocareswhatmynameis; 08-09-2015 at 04:16 PM.

  2. #2
    Player
    Gallus's Avatar
    Join Date
    Sep 2013
    Posts
    1,260
    Character
    Vermilion Rose
    World
    Phantom
    Main Class
    Summoner Lv 100
    Well, to be fair, I had fun with chocobo racing (and I'm having fun), I could use having more than one racing chocobo at a time (server space? xD), but hey...things are not perfect. As for sightseeing log........duh, I don't know how you guys can find that fun...go into a spot...and, that's it lol, of course you'll be burnt out after doing so repeatedly <.<. That's my definition of antifun.
    Triple triad is ok, not perfect either (tournament and 4 star cards being useless <.<).
    My biggest issue with Gold Saucer at the moment is how the MGP currency is useless now. We got a new hairstyle, a cloud strife card (meh), a fenrir mount (useless because it can't fly) and a few mediocre at best glamour weapons and gear. It's been like this for months, would it hurt too much to add anything a bit more relevant there? A flying mount perhaps? Or give use a battle square where we can use our MGP, train our rotations against bosses/mobs and then obtain battle square points which we could exchange into say GC seals, draconian-xpotions (NQ), level 55 food (NQ), etc.
    Don't make it gamebreaking, but at least give MGP some sort of minimal relevance if someone is committed about getting them.
    (0)
    Last edited by Gallus; 08-09-2015 at 04:43 PM.

  3. #3
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,468
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    Quote Originally Posted by Gallus View Post
    My biggest issue with Gold Saucer at the moment is how the MGP currency is useless now. [...]
    Well they did just announce that they're adding new stuff to GS and making tweaks to MGP, so we'll see.
    (1)