Quote Originally Posted by Alberel View Post
I'm not sure why everyone is bashing the OP since they're right. A lot of 'for fun' gameplay systems have been added with deliberate timesink gating mechanisms that make them entirely not fun.
At the same time, if SE made all of the "fun" stuff too lenient people would burn through it quickly and then still complain that they have nothing to do. This is an unwinnable war from SE's perspective. And while the card grind for TT can be a pain, isn't that exactly how it worked in all the single player FF games that had a card mini-game? You had to fight mobs and do dungeons to earn cards, especially the good ones. That's not an excuse for how frustratingly grindy it is, but it is kind of what people begged for.