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  1. #1
    Player
    Leigaon's Avatar
    Join Date
    Apr 2012
    Location
    Limsa
    Posts
    740
    Character
    Zara Diaspora
    World
    Excalibur
    Main Class
    Carpenter Lv 63
    Like most have already said.

    1. The tank usually runs off like a mad man and doesn't give me time to properly set up the party. While I'm casting stoneskin they like to go into drooling rabid zombie mode and just pull stuff.

    2. Medica while only one or two need it but not the 3rd? Usually it's to top off that DPS or give them a buffer so I can stay focused on the tank. It's not about whether it's enough overall it's whether it's enough HP to keep them alive while they make their mistakes. It grants me enough of a buffer to pay attention to the tank so I can go back and get to them.

    3. No swiftcast or I've had my back up either refuse to do it or they die so much..they're just better off dead. I've had a few runs where the SMN dies constantly by not dodging then die to the point where my MP becomes an issue. In the end they sat there rather after their 4th death and I was able to stance dance finally and we got the boss fight done just fine without them.

    Or are we talking about more endgame progress? If strictly that then...

    1. / 2. / 3. impatient / doesn't know any better / lazy.
    (1)
    Last edited by Leigaon; 08-10-2015 at 11:49 PM.

  2. #2
    Player
    rachcouture's Avatar
    Join Date
    Nov 2014
    Posts
    328
    Character
    Taylor Swiftsong
    World
    Mateus
    Main Class
    Paladin Lv 90
    1. Because impatient tanks and DPSes that don't realize healers need setup time (especially as an AST). Welcome to DF.
    2. No excuse tbh. Seems to be common for new WHMs. I will throw up regens and shields ahead of certain situations assuming the rest of the party doesn't run around like an idiot making it a pointless cast.
    3. No Swiftcast and keeping the rest of the party alive takes priority.
    (0)

  3. #3
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Pyretta_Blaze View Post
    1) If the tank is out of CS I might cast before everyone else is out as they tend to run off as soon as circle drops.
    This but also because at that point it's really only important to get those on the tank. So if people don't wait at the start, and I almost prefer they don't for that reason, at least the tank is covered.
    (0)

  4. #4
    Player
    Aurelinaus's Avatar
    Join Date
    Sep 2014
    Posts
    151
    Character
    Zata'ra Dakwhil
    World
    Jenova
    Main Class
    Arcanist Lv 60
    1) No reason not to. I honestly lol'd @waste of mana since it comes back in no time at all, can go oom from holy spamming slowpokes/afkers to full mp in a few secs.

    2) In very rare circumstances where a medica will do the job, the gcd saved > extra mp spent due to movement and/or incoming heavy damage to tank or party. This is almost as silly as the the first. As long they aren't going oom or causing the bard/mch to ballad/?, why care? It's not like they're casting medica when obviously a cure III was needed, or cure III on a single target.

    3) Left for dead once because they were a liability. Otherwise it's because swiftcast is on cd. If the main tank is a PLD/DRK and awesome, that they hollow/dead I'll hardcast raise
    (3)

  5. #5
    Player
    Leiloni's Avatar
    Join Date
    Aug 2013
    Posts
    238
    Character
    Leiloni Kahu
    World
    Leviathan
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Aurelinaus View Post
    2) In very rare circumstances where a medica will do the job, the gcd saved > extra mp spent due to movement and/or incoming heavy damage to tank or party. This is almost as silly as the the first. As long they aren't going oom or causing the bard/mch to ballad/?, why care? It's not like they're casting medica when obviously a cure III was needed, or cure III on a single target.
    To be honest I can't agree with number 2. There's really no situation where I've ever felt the need to Medica when only 1 or 2 people need healing. If one person needs healing then just heal them. If two need healing, single target heal them individually. If an AoE will be going out after that, sure cast an AoE after that when the rest of the party actually takes damage. Unless the party will be taking repeated AoE hits and you simply cannot wait the 3 seconds to cast Medica II, in which case I'd just Swiftcast it and follow up with the Medica then. But most of the time your 1 or 2 targets are not going to die in the next 2 seconds that you can't afford the time needed for the extra cast.

    The few situations where the damage is that heavy you should already know it's coming and be prepared for it - and in the off chance you aren't prepared, well that's exactly why we have oGCD heals like Lustrate/Tetra/ED/Bene/Fairy. But healing a party that doesn't need it is just not an optimal way to play.

    Edit: And if you want to talk about extra MP spent we can certainly do that. Medica is 1238 MP for a 300 potency heal - on 2 targets that's an incredibly abysmal .48 potency/MP. Whereas 2 Cure's is 884 MP for a 400 potency heal and comes out to a decent .90 potency/MP with the chance to proc a free Cure II. I don't know in what world you think casting Medica on 2 targets is better in any way. In order for Medica to be a better usage of your mana you need to be healing 4 targets with it for the full heal, but the situations where that arises is pretty slim because usually those 4 people are either a)taking more damage than that and need a large heal, in which case Medica II is more efficient, or b)they're not taking damage again anytime soon and you can simply individually heal the couple that really need it. Or in some situations you can just flat out ignore a dps or two if they've only lose a tiny bit of HP and let it regen naturally.
    (1)
    Last edited by Leiloni; 08-08-2015 at 04:56 AM.

  6. #6
    Player
    Ballooooon's Avatar
    Join Date
    Jun 2015
    Posts
    14
    Character
    Political Science
    World
    Gilgamesh
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by FaizeD View Post
    My gripes:
    2. Full-time DPS only healers that I have to carry.
    Wait, if you can solo heal the fight yourself (I presume that's what you mean by "carry") then why wouldn't the other healer go full-time dps?
    (6)

  7. #7
    Player
    Leiloni's Avatar
    Join Date
    Aug 2013
    Posts
    238
    Character
    Leiloni Kahu
    World
    Leviathan
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Ballooooon View Post
    Wait, if you can solo heal the fight yourself (I presume that's what you mean by "carry") then why wouldn't the other healer go full-time dps?
    For me personally it feels lazy and irritating when another healer does that. I'd much rather we both do our jobs so we can both output more dps. Let's shield/fairy/HOT people and get out our DOTs for more dps. It feels easier, smoother, and faster to me when the healers work together like that.

    Because honestly why should I have to carry your lazy ass?
    (3)
    Last edited by Leiloni; 08-08-2015 at 04:58 AM.

  8. #8
    Player
    justinjarjar's Avatar
    Join Date
    Jun 2015
    Posts
    348
    Character
    Kitty Monsk
    World
    Diabolos
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Leiloni View Post
    For me personally it feels lazy and irritating when another healer does that. I'd much rather we both do your jobs so we can both output more dps. Let's shield/fairy/HOT people and get out our DOTs for more dps. It feels easier, smoother, and faster to me when the healers work together like that.
    Preference at this point. You both are right
    (1)

  9. #9
    Player
    FaizeD's Avatar
    Join Date
    Aug 2013
    Posts
    154
    Character
    Emil Lacroix
    World
    Tonberry
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Ballooooon View Post
    Wait, if you can solo heal the fight yourself (I presume that's what you mean by "carry") then why wouldn't the other healer go full-time dps?
    Because there are some phases in certain instances that require two healers. Or there is an expectation that both healers will be actively healing at that point.

    I solo heal for my static, and coordinate with my other healer beforehand. I don't jump into DF and expect to solo heal, without any communication, because the other guy just cant be bothered. I don't know them, I don't particularly trust them or anyone else in the group of randoms to do their job in order to make solo healing efficient.

    It's almost always a healer that has worse gear than I do, or a WHM/AST when I am on SCH. In both cases, I should be fulltime DPSing if anything, not them. All the responsibility is shifted to me while they stand there putting up terrible dps numbers, so in effect they are being carried.
    (1)

  10. #10
    Player
    Ballooooon's Avatar
    Join Date
    Jun 2015
    Posts
    14
    Character
    Political Science
    World
    Gilgamesh
    Main Class
    Conjurer Lv 60
    Ya I guess that makes sense. Like instead of spamming broil after applying dots a scholar can go out of cleric and let the white mage put up their dots too for instance? Aero > broil after all.

    Edit: Not sure why you decided to change your post to insult me.
    (3)
    Last edited by Ballooooon; 08-08-2015 at 05:41 AM.

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