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  1. #31
    Player
    Theonekitten's Avatar
    Join Date
    Mar 2011
    Location
    San D'oria
    Posts
    197
    Character
    Natsu Theonekitten
    World
    Hyperion
    Main Class
    Ninja Lv 60
    I did also include "At least make the change intuitive to where it puts gear in my Inventory automatically if there's no room in the Armoury chest." as an option if adding more space was not viable. This is a matter of coding. For example, " IF Armoury Chest is full, THEN put <item> in inventory." It could be modified fairly easily to only give the insufficient space error when Inventory is also full, which rarely happens for me.
    (1)

  2. #32
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Theonekitten View Post
    I did also include "At least make the change intuitive to where it puts gear in my Inventory automatically if there's no room in the Armoury chest." as an option if adding more space was not viable. This is a matter of coding. For example, " IF Armoury Chest is full, THEN put <item> in inventory." It could be modified fairly easily to only give the insufficient space error when Inventory is also full, which rarely happens for me.
    I don't know if we really want to encourage SE to use our inventory for spillover Armory Chest space, but if they DID go with this solution, they'd better also make sure that the same thing happens in reverse: if you swtich to a job, and that job's gear is not in the Armoury Chest, check the inventory to see if it's there (and if so, equip it).
    (5)

  3. #33
    Player
    Theonekitten's Avatar
    Join Date
    Mar 2011
    Location
    San D'oria
    Posts
    197
    Character
    Natsu Theonekitten
    World
    Hyperion
    Main Class
    Ninja Lv 60
    Quote Originally Posted by LineageRazor View Post
    I don't know if we really want to encourage SE to use our inventory for spillover Armory Chest space, but if they DID go with this solution, they'd better also make sure that the same thing happens in reverse: if you swtich to a job, and that job's gear is not in the Armoury Chest, check the inventory to see if it's there (and if so, equip it).
    I agree with you on that. Make it smart enough to check the inventory as well when switching.
    (1)

  4. #34
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Eye_Gore View Post
    "So in the mean time we if you are using things within the game fairly frequently you may want to utilize the expanded retainer capabilities."
    Funny how money instantly fixes server issues.
    You know and I know and everyone else should know that these issues are mostly smoke and mirrors.
    (6)

  5. #35
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Caiera View Post
    Aren't there are only Seven different Rings (x2) that you need for all Classes?

    As a lot of classes share them

    Heal, Cast, Dexterity, Strength, Vitality, Gathering and Crafting

    If you have all your classes at one level (eg: 60), then you would only require 14 Ring slots altogether
    That's a pretty big "If". Sure, if everything's at one level, you're fine. You could just as well say that if you're only pursuing one job, you're fine. Both are true, but both are irrelevant. Not everybody has everything at the same level. When looking at whether the system gives people enough space, you need to assume someone who's jobs and classes DON'T share any gear. We should have enough space in the armory chest for all our gearsets to have unique items (plus an open space so we can switch to new items as we get them).

    Once SE fixes their server issues (which they've said they're working on and they'd better really mean it in this case, not like a lot of things they said they were working on years ago and never happened), the formula should be to take the maximum number of Gear Sets a character can have (which I think is around 37 or 38 or so), add one or round up to the next multiple of 5 so that we can swap in new gear as we get it, and that's how many slots we should have for everything except rings. Then double that for the rings, since we need two of them. So around 40 for most slots, and 80 for rings.


    Quote Originally Posted by LineageRazor View Post
    I don't know if we really want to encourage SE to use our inventory for spillover Armory Chest space,
    Well, until they finish updating their systems to increase the Armory Chest, inventory is already its spillover space, it's just that currently we have to manually do all the swapping around when switching gear sets, and it's really annoying. (All the more so since that "Insufficient Space" error doesn't even tell us which tabs we need to make space in.)

    Having the Gear Set switches check both places isn't a good final solution. They really do need to fix the Armory Chest to hold what we need. But this would sure help make it less annoying in the interim until they do.


    Quote Originally Posted by LineageRazor View Post
    but if they DID go with this solution, they'd better also make sure that the same thing happens in reverse: if you swtich to a job, and that job's gear is not in the Armoury Chest, check the inventory to see if it's there (and if so, equip it).
    Agreed.
    (5)

  6. #36
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,862
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    Quote Originally Posted by GabrielK View Post
    I play most classes, in turns, they're spread across all levels, I'm living in a perpetual gear management nightmare !
    I wish there was a bit more space, like... at least 1 more slot per armory slot per new job introduced would be good, to not be even more crowded than it was before.
    For me its rings. Since there are two items needed for each role for that slot, it's as bad as the weapons.
    (0)

  7. #37
    Player
    Meya's Avatar
    Join Date
    Dec 2014
    Posts
    78
    Character
    Trixie Moon
    World
    Coeurl
    Main Class
    Thaumaturge Lv 51
    I'd love it if armory was increased, constantly running out of room. Having one character for all jobs we need this to be bigger.
    (1)

  8. #38
    Player
    Arrelaine's Avatar
    Join Date
    Oct 2014
    Posts
    58
    Character
    Arrelaine Fashonti
    World
    Balmung
    Main Class
    Arcanist Lv 65
    I wish they'd just let us use the space in the armoires. ;(
    (1)

  9. #39
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    We shouldn't even have to be using more than two retainers. A friend of mine just restarted the game on a new character because he didn't want to have to deal with the inventory of his old one, which was a complete mess. Honestly, I was pretty close to doing the same thing, but have somehow managed to keep things at least playable with a third retainer. However, having to pay for a third retainer just to get the game playable doesn't seem like a fair deal...

    I mean, is this how it's going to work? Each expansion resulting in us having to buy an additional retainer just to have space for old glamour gear, crafting supplies, and our class stuff? I can't even swap to some classes without having to play a demented armory swap minigame, let alone get to carry along any of the collectors edition extras to use for glamour.
    (5)
    Last edited by Colt47; 08-09-2015 at 08:51 PM.

  10. #40
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Colt47 View Post
    I mean, is this how it's going to work? Each expansion resulting in us having to buy an additional retainer just to have space for old glamour gear, crafting supplies, and our class stuff? I can't even swap to some classes without having to play a demented armory swap minigame, let alone get to carry along any of the collectors edition extras to use for glamour.
    What's worse is you're not even "buying" a third retainer - you're just renting it for added cost to your sub.

    A year or more from now, that third retainer is going to be disturbingly expensive for you.
    (2)

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