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Thread: NIN or BLM?

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  1. #1
    Player
    nidlo's Avatar
    Join Date
    Sep 2013
    Posts
    9
    Character
    Sharielle Thanidlo
    World
    Adamantoise
    Main Class
    Marauder Lv 50
    Other than crafting relentlessly, I main BLM. The damage is obviously there and fun too! Enochian is not that bad once you understand how to maintain it. Still, many BLMs dont grasp the concept of actually planning ahead and putting ones self in a position to maintain the buff. It is possible to keep it up nearly 100% of the time if paying attention, and the throughput utilizing it is amazing. Definitely worth checking out.
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  2. #2
    Player
    Craiger's Avatar
    Join Date
    Oct 2013
    Posts
    747
    Character
    Atiqa Craiger
    World
    Phoenix
    Main Class
    Pugilist Lv 80
    Don't know why people are making Nin's TP problem such a big deal... Sure, it's not the best (isn't it down to a lot of SS on NIN gear though?), but that's why you have a BRD/MCH in your group.

    No melee job have been able to last for more than around 4 mins in 2.X, and now in 3.0, the only difference is that MNK have purification to gain some extra TP. It's not like DRG can last ages either.

    In A2, it's perfect to have a NIN in the gobwalker anyways, because they have the weakest AoE of all jobs, and run out of TP too fast like you said.

    NIN should have something to gain a little TP during fight, but I don't know why people suddenly expect BRD/MCH to never use TP regen anymore.

    Quote Originally Posted by Geardagas View Post
    Evening all,

    I'm a bard main, and i got AST to endgame, but recent events reminded my why i despise healing.

    So I need a new alt to compliment my bard, and i've narrowed it down to BLM or NIN. I was looking for feedback from people who have hit endgame with them.

    The way I currently see the two is like this:

    BLM:
    Pros:
    - High DPS
    - Fun

    Cons:
    - Everyone complains about enochian (but everyone complains about minuet, too, which is nothing to complain about)
    - I would have two ranged, cast-time DPS (although one is more mobile and support-ish)

    NIN:
    Pros:
    - Fun and fast-paced
    - Already own half the gear
    - One ranged dps and one melee dps provides variety

    Cons:
    -Everyone complains about mudra lag, low dps, running out of TP
    -Rotation seems complicated and not in a good way

    Which would you suggest?
    More on topic though...

    I don't have a lot of knowledge about BLM now in 3.0, but it is most certainly a lot harder to master than in 2.X. You have to be able to plan ahead better than ever before, and you have little margin for error. There are nothing "wrong" with BLM though, because some of the best groups in the world have used them to clear the hardest and most demanding fights.

    As for NIN, the only thing you really need to worry about is mudra lag... If you have a NIN with all mudras already, then just try out using them as fast as possible, and determine if you can use 3 or them for example, within a short period of time. I would suggest trying during peak hours, because it would suck if you get higher ping during that time, and suffer.

    NIN has too low DPS compared to DRG, but that's the only one that is far ahead right now, and DRG is far ahead of every job. Don't worry about it, cause NIN have very good DPS anyways.

    The rotation for NIN is pretty simple once you get used to it. It takes longer getting used to than BLM maybe, but it's easier to master NIN than BLM.
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    Last edited by Craiger; 08-07-2015 at 08:39 PM.

  3. #3
    Player
    Kuroyasha's Avatar
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    Sep 2013
    Location
    Uldah
    Posts
    786
    Character
    Kuroyasha Tenshi
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    I was in the same situation(except was choosing main) and I chose blm. Nuking the sh!# out of things with fire4 feels sooo good :3 . You'll get used to enochian and knowing which action to use next (like if u get selected for a mechanic u gotta dodge or something) based on your timers. Animation of fire4 and blizz4 really makes it feel powerful on top of seeing the big numbers.
    (1)

  4. #4
    Player
    Aeliott's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    615
    Character
    Aeliott Cadenza
    World
    Phoenix
    Main Class
    Monk Lv 90
    Sometimes you have to wait a split second to make sure the mudra went through okay...but then, that's mudra lag :P with me the lag can vary wildly, sometimes it's perfect and I feel like changing mains, sometimes it's dreadful and I want to crawl into a hole after refunding all the gear I got for it.

    Ninja damage is NOT low, maybe compared to the other 2 melees but you're definitely on their heels - not to mention Trick Attack is a raid-wide dps boost. That said their aoe is awful.
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  5. #5
    Player
    Geardagas's Avatar
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    Jul 2015
    Posts
    119
    Character
    Paito Maito
    World
    Adamantoise
    Main Class
    Bard Lv 60
    Quote Originally Posted by Aeliott View Post
    Sometimes you have to wait a split second to make sure the mudra went through okay...That said their aoe is awful.
    It's a real shame about that, because I think a melee dps would compliment my bard perfectly, plus they share some gear. But i'm already kinda feeling like bard's aoe isn't strong enough, and i know ninja's is terrible. BLM isn't much better with the flare nerf, but im certainly not playing a summoner because i play on PS4, which isn't even slightly compatible with a class that needs 17,539 keybinds.

    Tried mudras again today, sadly it's the same thing: either compensate for the lag and end up using an entire gcd on mudras, or try to speed up and get rabbits.
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  6. #6
    Player
    Allyrion's Avatar
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    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Geardagas View Post
    It's a real shame about that, because I think a melee dps would compliment my bard perfectly, plus they share some gear. But i'm already kinda feeling like bard's aoe isn't strong enough, and i know ninja's is terrible. BLM isn't much better with the flare nerf, but im certainly not playing a summoner because i play on PS4, which isn't even slightly compatible with a class that needs 17,539 key binds.

    Tried mudras again today, sadly it's the same thing: either compensate for the lag and end up using an entire gcd on mudras, or try to speed up and get rabbits.
    After you get Armor Crush, you don't have to recast Huton anymore.
    That means the 3-mudra only happens once a minute. Suiton > Trick Attack is obviously worth the time even if you have to slow down.

    You can use Fuma Shuriken the rest of the time and you'd still do fine (it's arguable better in most situations anyway).
    I mean, Mudra Lag still sucks but you should only really deal with that kind of slowing down once a minute and the raid dps increase is worth the gcd of time anyway.

    NIN AoE wasn't bad before. I would say they were on par with DRG and only below WHM/BLM before.
    Now they're quite outpaced compared to the other Jobs who got abilities that increase their AoE directly or indirectly.
    But hey, MNK went all of 2.0 with practically no AoE presence but it didn't stop them from reigning Coil.

    NIN's gap is at least less. Kassatsu-Doton is 360 potency per target which is really strong if you use it well.


    You also put high dps for BLM.
    NIN's dps should be slightly higher than a BLM on a dummy, and a good bit higher on any real fight.
    It's the most versatile of the melee when it comes to dealing with fight mechanics while doing the rotation.
    (And BLM is probably last when it comes to versatility)

    That said, I've seen BLMs do some amazing numbers as well.
    So I'm not saying it's just worse, but if high dps is a pro of BLM, then it's also a pro of....well all the dps Jobs but BRD/MCH.

    Unless the fight mechanic is a battle of attrition. Then you might die a slow TP-starved death.
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    Last edited by Allyrion; 08-09-2015 at 08:22 AM.

  7. #7
    Player
    Geardagas's Avatar
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    Jul 2015
    Posts
    119
    Character
    Paito Maito
    World
    Adamantoise
    Main Class
    Bard Lv 60
    Quote Originally Posted by Allyrion View Post

    Unless the fight mechanic is a battle of attrition. Then you might die a slow TP-starved death.
    Isn't the whole issue with ninjas TP because of skill speed overload on gear though? Won't that change?
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  8. #8
    Player
    Jim_Berry's Avatar
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    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Also note the many NINs who are saying their damage is now behind DRG and MNK as far as melee goes. Could be because of all the Skill Speed gear.
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    --------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
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  9. #9
    Player
    MrCookTM's Avatar
    Join Date
    Apr 2014
    Posts
    362
    Character
    Cryss Cook
    World
    Cerberus
    Main Class
    Ninja Lv 60
    Unless you are running savage, no, it won't change. The full eso set will leave you with somewhere around 700 skillspeed. ^^ But this is not the core problem, Nin burns through TP really fast by just doing the normal rotation, and aside from invig or getting fed from a Brd/Mch/Nin there's no way to restore them. It got even worse since HW/armor crush, because the occasional TP tick from clipping a manually casted huton is gone.
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  10. #10
    Player
    Xaenith's Avatar
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    Jul 2015
    Location
    Ul'Dah
    Posts
    54
    Character
    Xaenyth Godslaer
    World
    Brynhildr
    Main Class
    Dark Knight Lv 55
    How would 2 ninjas have TP problems? They both get invigorate and they could goad each other. It seems like that would really solve any TP problems?
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