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  1. #1
    Player
    Pentt's Avatar
    Join Date
    Aug 2013
    Posts
    102
    Character
    Ara Hoshizora
    World
    Gilgamesh
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Yorumi View Post
    The OP was using the -1% to make a point. When you trade the fairy for 20% healing bonus you're at a net loss in healing power. So basically sch's level 60 cooldown accomplishes little more than nerfing their healing power slightly for 30 seconds. It's not a perfect 1 to 1 comparison but it's using something absurd(making divine seal nerf whm's healing power) to illustrate how absurd dissipation is.
    I like how you just completey ignore the point of the ability, the AF stack.
    (1)

  2. #2
    Player
    TatoRazzino's Avatar
    Join Date
    Jul 2015
    Posts
    364
    Character
    Blair Waldorf
    World
    Lamia
    Main Class
    Astrologian Lv 60
    SCHs are not supposed to have a big healing cooldown. By using Dissipation, you can get 3 AF stacks and blast 3 600 potency heals in 3 seconds. Losing the fairy is a minor issue, compared to what you get. It could be slightly buffed to 25%, but it's not a broken skill.
    (0)

  3. #3
    Player
    echoica's Avatar
    Join Date
    Feb 2014
    Posts
    202
    Character
    Velvet Aurora
    World
    Phoenix
    Main Class
    White Mage Lv 100
    No thanks. Please do NOT nerf divine seal!
    (0)

  4. #4
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Dissipation does need a buff. Turn it into a sacrifice enkindle. Sac Selene and gain a lightspeed buff for a 15 seconds disappation duration instead of 30. Give Eos something like a regen added to physick or anything that fits with eos really. Large mp regen idc. XD
    (1)

  5. #5
    Player
    Pentt's Avatar
    Join Date
    Aug 2013
    Posts
    102
    Character
    Ara Hoshizora
    World
    Gilgamesh
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Rawrz View Post
    Dissipation does need a buff. Turn it into a sacrifice enkindle. Sac Selene and gain a lightspeed buff for a 15 seconds disappation duration instead of 30. Give Eos something like a regen added to physick or anything that fits with eos really. Large mp regen idc. XD
    SCH does not need buffs. Dissapation is fine. Why would we need something this grossly overpowered while our AST brothers are suffering is beyond me.
    (0)

  6. #6
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Pentt View Post
    SCH does not need buffs. Dissapation is fine. Why would we need something this grossly overpowered while our AST brothers are suffering is beyond me.
    "Dissipation is fine." Yeah once every 3 minutes. 3 Lustrates at 4.5k = 13.5k (unaffected by heal potency bonus) vs 10 embraces at 1.35k (low because of fairy Nerf progression) as well as a swiftcast and 1800 mp. That convenience trade off... doesn't seem to be... erm... that convenient? ._.

    A less extravagant solution would be to increase healing potency to 30%, reduce duration to 15 seconds.
    (0)
    Last edited by Rawrz; 08-07-2015 at 12:15 PM.

  7. #7
    Player
    Crater's Avatar
    Join Date
    Mar 2014
    Posts
    399
    Character
    Jade Nixx
    World
    Balmung
    Main Class
    Marauder Lv 90
    I think that all it would take to make Dissipation an attractive skill would be if it didn't incur such a huge cost to get your fairy back after it's over.

    If it had an additional effect after the +20% healing boost wore off, something like "The cast times on Summon and Summon II are reduced by four seconds, and the MP cost is reduced by 50%", I think that would be enough to make it an attractive skill.

    Having to burn a Swiftcast, and losing 1768 MP (often in a situation where the shit has just hit the fan and you may need to both cast Resurrection on someone and lose a bunch of MP spamming heals) feels needlessly punitive - especially when the main effect of the skill is already not just a straight buff, but rather is trading one of your most efficient and effective tools (the fairy) for greater control over a big spike of your own personal healing.
    (0)

  8. #8
    Player
    Assirra's Avatar
    Join Date
    Feb 2014
    Posts
    775
    Character
    M'irau Rhya
    World
    Odin
    Main Class
    Astrologian Lv 90
    *lonely ast waving his arms around*
    "can we please get anything like this? i give cookies if we do"
    (0)

  9. #9
    Player
    Kerrigen's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    225
    Character
    Ebi Frye
    World
    Ragnarok
    Main Class
    Fisher Lv 80
    I think I've already said that, but I'm actually fine with Dissipation. It's not something I'll use every day, but it's a good (albeit niche as hell) CD in 2 situations:
    - initial DPS burst
    - whenever I'll switch fairies mid-fight (which is something I used to do in 3 out of 4 of Final Coil encounters and something I'm doing in A2S)

    In the first situation, you'll never run out of mana because your aetherflow will be used for Energy Drain. In the second situation, you're using the MP regardless so it's just 3 stacks for free.

    The only criticism I have is the healing bonus granted by Dissipation not affecting the Healing skills it fuels. It synergizes very poorly with itself.

    It's definitely not an "oh crap!" CD (and it's frankly terrible if it has been designed to be one) but something that needs to be planned.
    (0)

  10. #10
    Player
    Pentt's Avatar
    Join Date
    Aug 2013
    Posts
    102
    Character
    Ara Hoshizora
    World
    Gilgamesh
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Rawrz View Post
    "Dissipation is fine." Yeah once every 3 minutes. 3 Lustrates at 4.5k = 13.5k (unaffected by heal potency bonus) vs 10 embraces at 1.35k (low because of fairy Nerf progression) as well as a swiftcast and 1800 mp. That convenience trade off... doesn't seem to be... erm... that convenient? ._.

    A less extravagant solution would be to increase healing potency to 30%, reduce duration to 15 seconds.
    Comparing 3 lustrates to 10 embraces is comedic, one can be used in half a second, the other can take up to 25. I think I've given up on trying to explain that dissapation is an emergency cooldown for extreme situations, people keep trying to twist it into something it isn't.
    (0)

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