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  1. #1
    Player
    Abbul_Stonecleaver's Avatar
    Join Date
    Dec 2014
    Posts
    178
    Character
    Abbul Stonecleaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 60
    The major thing I'm trying to figure out is exactly how to optimize Berserk/ Infuriate/ Unchained usage.

    I really like the idea of fitting in a triple Fell Cleave each rotation post jump, but that cancels out the option for Unchained, due to the mandatory IB in time for HCP.

    I also would prefer all 9 hits under berserk to be buffed with Maim and Storm's Eye, but I'm not sure that's optimal either.

    As for Infuriate, if I pop it during the jump I'll be able to keep my stacks, but won't be able to triple FC. Is it even worth using for the additional Berserk'd FC?

    Guess it mostly comes between triple FC/ no Unchained or maybe double FC/ Unchained.
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  2. #2
    Player
    repoe's Avatar
    Join Date
    Apr 2014
    Location
    Ul'Dah
    Posts
    316
    Character
    Repoe Zessed
    World
    Diabolos
    Main Class
    Marauder Lv 60

    Wink

    Quote Originally Posted by Abbul_Stonecleaver View Post
    The major thing I'm trying to figure out is exactly how to optimize Berserk/ Infuriate/ Unchained usage.
    I don't infuriate pre pull, ill build 4 stacks using zerk to gain 5th, feel cleave then infuriate, if I need to maintain stacks during jump, raw initiation, this let's me have infuriate for unchained and zerk, with the right timing I'm let with a zerk buffed inner beast as missles go out to mitigate the royal fount before the task buster which I mitigate with veng./Tob and equilibrium for the auto attack
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