Someone went through the trouble to make this (they're credited in the image):
http://i.imgur.com/Csnxu1p.png
So I decided to take a look at how CDs lined up for WAR and... yeah, WAR is pretty good in this fight.
http://i.imgur.com/fXUfk3C.png
This assumes OT until 0.5 spawns, though honestly you can be in Deliverance for the entire first phase as MT as well. You'll be in Defiance for the Missiles if you happen to get targeted. If you're new to the fight, it's best to stay in Defiance as much as possible until your healers are comfortable with the AOE/tank damage that goes out.
You can use Holmgang on every odd/even tank buster, but I'd recommend saving it in case of an emergency as you'll have insane mitigation up for the hit. I didn't know what to do with RI since it only mitigates physical damage (autos) - you could use it after Foresight wears off or you could use it later on after the tank buster.
I don't want to go re-edit the picture, but another thing I realized is you can IB before the second RF and then Infuriate -> IB for the tank buster. Alternatively you can just IB the tank buster and save Infuriate for more Fell Cleaves.
If anyone has any improvements/suggestions, please share them as I only threw this together in 5 minutes. I also don't play PLD/DRK @ 60 so I'd like to see their CD rotations for this as well, and the benefits of WAR tank vs PLD/DRK for the first phase.